+ /** Where hash_map is varies from compiler to compiler
+ * as it is not standard unless we have tr1.
+ */
+ #ifndef WIN32
+ #ifdef HASHMAP_DEPRECATED
+ // GCC4+ has deprecated hash_map and uses tr1. But of course, uses a different include to MSVC. FOR FUCKS SAKE.
+ #include <tr1/unordered_map>
+ #define HAS_TR1_UNORDERED
+ #else
+ #include <ext/hash_map>
+ /** Oddball linux namespace for hash_map */
+ #define nspace __gnu_cxx
+ #define BEGIN_HASHMAP_NAMESPACE namespace nspace {
+ #define END_HASHMAP_NAMESPACE }
+ #endif
+ #else
+ #if _MSC_VER >= 1600
+ // New MSVC has tr1. Just to make things fucked up, though, MSVC and GCC use different includes! FFS.
+ #include <unordered_map>
+ #define HAS_TR1_UNORDERED
+ #define HASHMAP_DEPRECATED
+ #else
+ /** Oddball windows namespace for hash_map */
+ #include <hash_map>
+ #define nspace stdext
+ using stdext::hash_map;
+ #define BEGIN_HASHMAP_NAMESPACE namespace nspace {
+ #define END_HASHMAP_NAMESPACE }
+ #endif
+ #endif
+
+ // tr1: restoring sanity to our headers. now if only compiler vendors could agree on a FUCKING INCLUDE FILE.
+ #ifdef HAS_TR1_UNORDERED
+ #define hash_map unordered_map
+ #define nspace std::tr1
+ #define BEGIN_HASHMAP_NAMESPACE namespace std { namespace tr1 {
+ #define END_HASHMAP_NAMESPACE } }
+ #endif