+ ServerConfig* Config;
+ std::vector<InspSocket*> module_sockets;
+ InspSocket* socket_ref[MAX_DESCRIPTORS]; /* XXX: This should probably be made private, with inline accessors */
+ userrec* fd_ref_table[MAX_DESCRIPTORS]; /* XXX: Ditto */
+ user_hash clientlist;
+ chan_hash chanlist;
+ std::vector<userrec*> local_users;
+ std::vector<userrec*> all_opers;
+ DNS* Res;
+ TimerManager* Timers;
+ command_table cmdlist;
+
+ ModuleList modules;
+ FactoryList factory;
+
+ time_t Time();
+
+ int GetModuleCount();
+
+ Module* FindModule(const std::string &name);
+
+ int BindPorts(bool bail);
+ bool HasPort(int port, char* addr);
+ bool BindSocket(int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr);
+
+ void AddServerName(const std::string &servername);
+ const char* FindServerNamePtr(const std::string &servername);
+ bool FindServerName(const std::string &servername);
+
+ std::string GetServerDescription(const char* servername);
+
+ void WriteOpers(const char* text, ...);
+ void WriteOpers(const std::string &text);
+
+ userrec* FindNick(const std::string &nick);
+ userrec* FindNick(const char* nick);
+
+ chanrec* FindChan(const std::string &chan);
+ chanrec* FindChan(const char* chan);
+
+ void LoadAllModules();
+ void CheckDie();
+ void CheckRoot();
+ void OpenLog(char** argv, int argc);
+
+ bool UserToPseudo(userrec* user, const std::string &message);
+ bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message);
+
+ void ServerNoticeAll(char* text, ...);
+ void ServerPrivmsgAll(char* text, ...);
+ void WriteMode(const char* modes, int flags, const char* text, ...);
+
+ bool IsChannel(const char *chname);
+
+ static void Error(int status);
+ static void Rehash(int status);
+ static void Exit(int status);
+
+ int usercnt();
+ int registered_usercount();
+ int usercount_invisible();
+ int usercount_opers();
+ int usercount_unknown();
+ long chancount();
+ long local_count();
+
+ void SendError(const char *s);
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly BEFORE 'modulename'. For more information
+ * please see Module::Prioritize().
+ * @param modulename The module your module wants to be before in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityBefore(const std::string &modulename);
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly AFTER 'modulename'. For more information please
+ * see Module::Prioritize().
+ * @param modulename The module your module wants to be after in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityAfter(const std::string &modulename);
+
+ /** Publish a 'feature'.
+ * There are two ways for a module to find another module it depends on.
+ * Either by name, using InspIRCd::FindModule, or by feature, using this
+ * function. A feature is an arbitary string which identifies something this
+ * module can do. For example, if your module provides SSL support, but other
+ * modules provide SSL support too, all the modules supporting SSL should
+ * publish an identical 'SSL' feature. This way, any module requiring use
+ * of SSL functions can just look up the 'SSL' feature using FindFeature,
+ * then use the module pointer they are given.
+ * @param FeatureName The case sensitive feature name to make available
+ * @param Mod a pointer to your module class
+ * @returns True on success, false if the feature is already published by
+ * another module.
+ */
+ bool PublishFeature(const std::string &FeatureName, Module* Mod);
+
+ /** Unpublish a 'feature'.
+ * When your module exits, it must call this method for every feature it
+ * is providing so that the feature table is cleaned up.
+ * @param FeatureName the feature to remove
+ */
+ bool UnpublishFeature(const std::string &FeatureName);
+
+ /** Find a 'feature'.
+ * There are two ways for a module to find another module it depends on.
+ * Either by name, using InspIRCd::FindModule, or by feature, using the
+ * InspIRCd::PublishFeature method. A feature is an arbitary string which
+ * identifies something this module can do. For example, if your module
+ * provides SSL support, but other modules provide SSL support too, all
+ * the modules supporting SSL should publish an identical 'SSL' feature.
+ * To find a module capable of providing the feature you want, simply
+ * call this method with the feature name you are looking for.
+ * @param FeatureName The feature name you wish to obtain the module for
+ * @returns A pointer to a valid module class on success, NULL on failure.
+ */
+ Module* FindFeature(const std::string &FeatureName);
+
+ const std::string& GetModuleName(Module* m);
+
+ bool IsNick(const char* n);
+ bool IsIdent(const char* n);
+
+ userrec* FindDescriptor(int socket);
+
+ bool AddMode(ModeHandler* mh, const unsigned char modechar);
+
+ bool AddModeWatcher(ModeWatcher* mw);
+
+ bool DelModeWatcher(ModeWatcher* mw);
+
+ bool AddResolver(Resolver* r);
+
+ void AddCommand(command_t *f);
+
+ void SendMode(const char **parameters, int pcnt, userrec *user);
+
+ bool MatchText(const std::string &sliteral, const std::string &spattern);
+
+ bool CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
+
+ bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
+
+ bool IsUlined(const std::string &server);
+
+ void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+
+ void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
+
+ void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
+
+ void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+
+ void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+
+ bool DelGLine(const std::string &hostmask);
+
+ bool DelQLine(const std::string &nickname);
+
+ bool DelZLine(const std::string &ipaddr);
+
+ bool DelKLine(const std::string &hostmask);
+
+ bool DelELine(const std::string &hostmask);
+
+ long CalcDuration(const std::string &duration);
+
+ bool IsValidMask(const std::string &mask);
+
+ void AddSocket(InspSocket* sock);
+
+ void RemoveSocket(InspSocket* sock);
+
+ void DelSocket(InspSocket* sock);
+
+ void RehashServer();
+
+ chanrec* GetChannelIndex(long index);
+
+ void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);