-#define MAXQUIT 255
-#define MAXCOMMAND 32
-#define MAXTOPIC 307
-#define MAXKICK 255
-
-// flags for use with log()
-
-#define DEBUG 10
-#define VERBOSE 20
-#define DEFAULT 30
-#define SPARSE 40
-#define NONE 50
-
-// flags for use with WriteMode
-
-#define WM_AND 1
-#define WM_OR 2
-
-// flags for use with OnUserPreMessage and OnUserPreNotice
-
-#define TYPE_USER 1
-#define TYPE_CHANNEL 2
-
-typedef std::deque<std::string> file_cache;
-
-typedef void (handlerfunc) (char**, int, userrec*);
-
-/* prototypes */
-int InspIRCd(void);
-int InitConfig(void);
-void Error(int status);
-void send_error(char *s);
-void ReadConfig(bool bail,userrec* user);
-void strlower(char *n);
-
-void WriteOpers(char* text, ...);
-void WriteMode(const char* modes, int flags, const char* text, ...);
-void log(int level, char *text, ...);
-void Write(int sock,char *text, ...);
-void WriteServ(int sock, char* text, ...);
-void WriteFrom(int sock, userrec *user,char* text, ...);
-void WriteTo(userrec *source, userrec *dest,char *data, ...);
-void WriteChannel(chanrec* Ptr, userrec* user, char* text, ...);
-void ChanExceptSender(chanrec* Ptr, userrec* user, char* text, ...);
-void WriteCommon(userrec *u, char* text, ...);
-void WriteCommonExcept(userrec *u, char* text, ...);
-void WriteWallOps(userrec *source, bool local_only, char* text, ...);
-void WriteChannelLocal(chanrec* Ptr, userrec* user, char* text, ...);
-void WriteChannelWithServ(char* ServerName, chanrec* Ptr, char* text, ...);
-char* chanmodes(chanrec *chan);
-userrec* Find(std::string nick);
-chanrec* FindChan(const char* chan);
-std::string getservername();
-std::string getserverdesc();
-std::string getnetworkname();
-std::string getadminname();
-std::string getadminemail();
-std::string getadminnick();
-void readfile(file_cache &F, const char* fname);
-bool ModeDefined(char c, int i);
-bool ModeDefinedOper(char c, int i);
-int ModeDefinedOn(char c, int i);
-int ModeDefinedOff(char c, int i);
-void ModeMakeList(char modechar);
-bool ModeIsListMode(char modechar, int type);
-chanrec* add_channel(userrec *user, const char* cn, const char* key, bool override);
-chanrec* del_channel(userrec *user, const char* cname, const char* reason, bool local);
-void force_nickchange(userrec* user,const char* newnick);
-void kill_link(userrec *user,const char* r);
-void kill_link_silent(userrec *user,const char* r);
-int usercount(chanrec *c);
-void call_handler(const char* commandname,char **parameters, int pcnt, userrec *user);
-long GetRevision();
-int loop_call(handlerfunc fn, char **parameters, int pcnt, userrec *u, int start, int end, int joins);
-void kick_channel(userrec *src,userrec *user, chanrec *Ptr, char* reason);
-void purge_empty_chans(userrec* user);
-char* Passwd(userrec *user);
-bool IsDenied(userrec *user);
-void AddWhoWas(userrec* u);
-void userlist(userrec *user,chanrec *c);
-std::string GetServerDescription(char* servername);
-int usercnt(void);
-int registered_usercount(void);
-int usercount_invisible(void);
-int usercount_opers(void);
-int usercount_unknown(void);
-long chancount(void);
-long count_servs(void);
-long servercount(void);
-long local_count();
-void ShowMOTD(userrec *user);
-void ShowRULES(userrec *user);
-int usercount(chanrec *c);
-int usercount_i(chanrec *c);
-void update_stats_l(int fd,int data_out);
-void ConnectUser(userrec *user);
-void DoSplitEveryone();
-char islast(const char* s);
-long map_count(const char* s);
-userrec* ReHashNick(char* Old, char* New);
-long GetMaxBans(char* name);
-bool LoadModule(const char* filename);
-bool UnloadModule(const char* filename);
-char* ModuleError();
-void NoticeAll(userrec *source, bool local_only, char* text, ...);
-void NoticeAllOpers(userrec *source, bool local_only, char* text, ...);
-
-// mesh network functions
-
-void NetSendToCommon(userrec* u, char* s);
-void NetSendToAll(char* s);
-void NetSendToAllAlive(char* s);
-void NetSendToOne(char* target,char* s);
-void NetSendToAllExcept(const char* target,char* s);
-void NetSendMyRoutingTable();
-bool ChanAnyOnThisServer(chanrec *c,char* servername);
-bool CommonOnThisServer(userrec* u,const char* servername);
-void DoSplit(const char* params);
-void RemoveServer(const char* name);
-void DoSync(serverrec* serv, char* tcp_host);
-
-// optimization tricks to save us walking the user hash
-
-void AddOper(userrec* user);
-void DeleteOper(userrec* user);
+/* This define is used in place of strcmp when we
+ * want to check if a char* string contains only one
+ * letter. Pretty fast, its just two compares and an
+ * addition.
+ */
+#define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) )
+
+#define DELETE(x) { InspIRCd::Log(DEBUG,"%s:%d: delete()",__FILE__,__LINE__); if (x) { delete x; x = NULL; } else InspIRCd::Log(DEBUG,"Attempt to delete NULL pointer!"); }
+
+template<typename T> inline std::string ConvToStr(const T &in)
+{
+ std::stringstream tmp;
+ if (!(tmp << in)) return std::string();
+ return tmp.str();
+}
+
+class serverstats : public classbase
+{
+ public:
+ unsigned long statsAccept;
+ unsigned long statsRefused;
+ unsigned long statsUnknown;
+ unsigned long statsCollisions;
+ unsigned long statsDns;
+ unsigned long statsDnsGood;
+ unsigned long statsDnsBad;
+ unsigned long statsConnects;
+ double statsSent;
+ double statsRecv;
+ unsigned long BoundPortCount;
+
+ serverstats()
+ {
+ statsAccept = statsRefused = statsUnknown = 0;
+ statsCollisions = statsDns = statsDnsGood = 0;
+ statsDnsBad = statsConnects = 0;
+ statsSent = statsRecv = 0.0;
+ BoundPortCount = 0;
+ }
+};
+
+
+class InspIRCd : public classbase
+{
+ private:
+ char MODERR[MAXBUF];
+ bool expire_run;
+ servernamelist servernames;
+
+ void EraseFactory(int j);
+ void EraseModule(int j);
+ void BuildISupport();
+ void MoveTo(std::string modulename,int slot);
+ void Start();
+ void SetSignals(bool SEGVHandler);
+ bool DaemonSeed();
+ void MakeLowerMap();
+ void MoveToLast(std::string modulename);
+ void MoveToFirst(std::string modulename);
+ void MoveAfter(std::string modulename, std::string after);
+ void MoveBefore(std::string modulename, std::string before);
+
+ void ProcessUser(userrec* cu);
+ void DoSocketTimeouts(time_t TIME);
+ void DoBackgroundUserStuff(time_t TIME);
+
+ bool AllModulesReportReady(userrec* user);
+
+ int ModCount;
+ char LogFileName[MAXBUF];
+
+ featurelist Features;
+
+ time_t TIME;
+ time_t OLDTIME;
+
+ public:
+ time_t startup_time;
+ ModeParser* ModeGrok;
+ CommandParser* Parser;
+ SocketEngine* SE;
+ serverstats* stats;
+ ServerConfig* Config;
+ std::vector<InspSocket*> module_sockets;
+ InspSocket* socket_ref[MAX_DESCRIPTORS]; /* XXX: This should probably be made private, with inline accessors */
+ userrec* fd_ref_table[MAX_DESCRIPTORS]; /* XXX: Ditto */
+ user_hash clientlist;
+ chan_hash chanlist;
+ std::vector<userrec*> local_users;
+ std::vector<userrec*> all_opers;
+ DNS* Res;
+ TimerManager* Timers;
+ command_table cmdlist;
+
+ ModuleList modules;
+ FactoryList factory;
+
+ time_t Time();
+
+ int GetModuleCount();
+
+ Module* FindModule(const std::string &name);
+
+ int BindPorts(bool bail);
+ bool HasPort(int port, char* addr);
+ bool BindSocket(int sockfd, insp_sockaddr client, insp_sockaddr server, int port, char* addr);
+
+ void AddServerName(const std::string &servername);
+ const char* FindServerNamePtr(const std::string &servername);
+ bool FindServerName(const std::string &servername);
+
+ std::string GetServerDescription(const char* servername);
+
+ void WriteOpers(const char* text, ...);
+ void WriteOpers(const std::string &text);
+
+ userrec* FindNick(const std::string &nick);
+ userrec* FindNick(const char* nick);
+
+ chanrec* FindChan(const std::string &chan);
+ chanrec* FindChan(const char* chan);
+
+ void LoadAllModules();
+ void CheckDie();
+ void CheckRoot();
+ void OpenLog(char** argv, int argc);
+
+ bool UserToPseudo(userrec* user, const std::string &message);
+ bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message);
+
+ void ServerNoticeAll(char* text, ...);
+ void ServerPrivmsgAll(char* text, ...);
+ void WriteMode(const char* modes, int flags, const char* text, ...);
+
+ bool IsChannel(const char *chname);
+
+ static void Error(int status);
+ static void Rehash(int status);
+ static void Exit(int status);
+
+ int usercnt();
+ int registered_usercount();
+ int usercount_invisible();
+ int usercount_opers();
+ int usercount_unknown();
+ long chancount();
+ long local_count();
+
+ void SendError(const char *s);
+
+ /** For use with Module::Prioritize().
+ * When the return value of this function is returned from
+ * Module::Prioritize(), this specifies that the module wishes
+ * to be ordered exactly BEFORE 'modulename'. For more information
+ * please see Module::Prioritize().
+ * @param modulename The module your module wants to be before in the call list
+ * @returns a priority ID which the core uses to relocate the module in the list
+ */
+ long PriorityBefore(const std::string &modulename);