+ /** Timer manager class, triggers Timer timer events
+ */
+ TimerManager* Timers;
+
+ /** X-Line manager. Handles G/K/Q/E line setting, removal and matching
+ */
+ XLineManager* XLines;
+
+ /** User manager. Various methods and data associated with users.
+ */
+ UserManager *Users;
+
+ /** Channel list, a hash_map containing all channels XXX move to channel manager class
+ */
+ chan_hash* chanlist;
+
+ /** Set to the current signal recieved
+ */
+ int s_signal;
+
+ /** Protocol interface, overridden by server protocol modules
+ */
+ ProtocolInterface* PI;
+
+ /** Get the current time
+ * Because this only calls time() once every time around the mainloop,
+ * it is much faster than calling time() directly.
+ * @return The current time as an epoch value (time_t)
+ */
+ time_t Time();
+
+ /** Process a user whos socket has been flagged as active
+ * @param cu The user to process
+ * @return There is no actual return value, however upon exit, the user 'cu' may have been
+ * marked for deletion in the global CullList.
+ */
+ caller1<void, User*> ProcessUser;
+
+ /** Bind all ports specified in the configuration file.
+ * @param bail True if the function should bail back to the shell on failure
+ * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound
+ * @return The number of ports actually bound without error
+ */
+ int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports);
+
+ /** Binds a socket on an already open file descriptor
+ * @param sockfd A valid file descriptor of an open socket
+ * @param port The port number to bind to
+ * @param addr The address to bind to (IP only)
+ * @return True if the port was bound successfully
+ */
+ bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
+
+ /** Adds a server name to the list of servers we've seen
+ * @param The servername to add
+ */
+ void AddServerName(const std::string &servername);
+
+ /** Finds a cached char* pointer of a server name,
+ * This is used to optimize User by storing only the pointer to the name
+ * @param The servername to find
+ * @return A pointer to this name, gauranteed to never become invalid
+ */
+ const char* FindServerNamePtr(const std::string &servername);
+
+ /** Returns true if we've seen the given server name before
+ * @param The servername to find
+ * @return True if we've seen this server name before
+ */
+ bool FindServerName(const std::string &servername);
+
+ /** Gets the GECOS (description) field of the given server.
+ * If the servername is not that of the local server, the name
+ * is passed to handling modules which will attempt to determine
+ * the GECOS that bleongs to the given servername.
+ * @param servername The servername to find the description of
+ * @return The description of this server, or of the local server
+ */
+ std::string GetServerDescription(const char* servername);
+
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
+ */
+ User* FindNick(const std::string &nick);
+
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
+ */
+ User* FindNick(const char* nick);
+
+ /** Find a user in the nick hash ONLY
+ */
+ User* FindNickOnly(const char* nick);
+
+ /** Find a user in the nick hash ONLY
+ */
+ User* FindNickOnly(const std::string &nick);
+
+ /** Find a channel in the channels hash
+ * @param chan The channel to find
+ * @return A pointer to the channel, or NULL if the channel does not exist
+ */
+ Channel* FindChan(const std::string &chan);
+
+ /** Find a channel in the channels hash
+ * @param chan The channel to find
+ * @return A pointer to the channel, or NULL if the channel does not exist
+ */
+ Channel* FindChan(const char* chan);
+
+ /** Check for a 'die' tag in the config file, and abort if found
+ * @return Depending on the configuration, this function may never return
+ */
+ void CheckDie();
+
+ /** Check we aren't running as root, and exit if we are
+ * @return Depending on the configuration, this function may never return
+ */
+ void CheckRoot();
+
+ /** Determine the right path for, and open, the logfile
+ * @param argv The argv passed to main() initially, used to calculate program path
+ * @param argc The argc passed to main() initially, used to calculate program path
+ * @return True if the log could be opened, false if otherwise
+ */
+ bool OpenLog(char** argv, int argc);
+
+ /** Return true if a channel name is valid
+ * @param chname A channel name to verify
+ * @return True if the name is valid
+ */
+ caller2<bool, const char*, size_t> IsChannel;
+
+ /** Return true if str looks like a server ID
+ * @param string to check against
+ */
+ caller1<bool, const std::string&> IsSID;
+
+ /** Rehash the local server
+ */
+ caller1<void, const std::string&> Rehash;
+
+ /** Handles incoming signals after being set
+ * @param signal the signal recieved
+ */
+ void SignalHandler(int signal);
+
+ /** Sets the signal recieved
+ * @param signal the signal recieved
+ */
+ static void SetSignal(int signal);
+
+ /** Causes the server to exit after unloading modules and
+ * closing all open file descriptors.
+ *
+ * @param The exit code to give to the operating system
+ * (See the ExitStatus enum for valid values)
+ */
+ void Exit(int status);
+
+ /** Causes the server to exit immediately with exit code 0.
+ * The status code is required for signal handlers, and ignored.
+ */
+ static void QuickExit(int status);
+
+ /** Return a count of channels on the network
+ * @return The number of channels
+ */
+ long ChannelCount();
+
+ /** Send an error notice to all local users, opered and unopered
+ * @param s The error string to send
+ */
+ void SendError(const std::string &s);
+
+ /** Return true if a nickname is valid
+ * @param n A nickname to verify
+ * @return True if the nick is valid
+ */
+ caller2<bool, const char*, size_t> IsNick;
+
+ /** Return true if an ident is valid
+ * @param An ident to verify
+ * @return True if the ident is valid
+ */
+ caller1<bool, const char*> IsIdent;
+
+ /** Find a username by their file descriptor.
+ * It is preferred to use this over directly accessing the fd_ref_table array.
+ * @param socket The file descriptor of a user
+ * @return A pointer to the user if the user exists locally on this descriptor
+ */
+ caller1<User*, int> FindDescriptor;
+
+ /** Add a dns Resolver class to this server's active set
+ * @param r The resolver to add
+ * @param cached If this value is true, then the cache will
+ * be searched for the DNS result, immediately. If the value is
+ * false, then a request will be sent to the nameserver, and the
+ * result will not be immediately available. You should usually
+ * use the boolean value which you passed to the Resolver
+ * constructor, which Resolver will set appropriately depending
+ * on if cached results are available and haven't expired. It is
+ * however safe to force this value to false, forcing a remote DNS
+ * lookup, but not an update of the cache.
+ * @return True if the operation completed successfully. Note that
+ * if this method returns true, you should not attempt to access
+ * the resolver class you pass it after this call, as depending upon
+ * the request given, the object may be deleted!
+ */
+ bool AddResolver(Resolver* r, bool cached);
+
+ /** Add a command to this server's command parser
+ * @param f A Command command handler object to add
+ * @throw ModuleException Will throw ModuleExcption if the command already exists
+ */
+ void AddCommand(Command *f);
+
+ /** Send a modechange.
+ * The parameters provided are identical to that sent to the
+ * handler for class cmd_mode.
+ * @param parameters The mode parameters
+ * @param pcnt The number of items you have given in the first parameter
+ * @param user The user to send error messages to
+ */
+ void SendMode(const std::vector<std::string>& parameters, User *user);
+
+ /** Match two strings using pattern matching, optionally, with a map
+ * to check case against (may be NULL). If map is null, match will be case insensitive.
+ * @param str The literal string to match against
+ * @param mask The glob pattern to match against.
+ */
+ static bool Match(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
+ static bool Match(const char *str, const char *mask, unsigned const char *map = NULL);
+
+ /** Match two strings using pattern matching, optionally, with a map
+ * to check case against (may be NULL). If map is null, match will be case insensitive.
+ * Supports CIDR patterns as well as globs.
+ * @param str The literal string to match against
+ * @param mask The glob or CIDR pattern to match against.
+ */
+ static bool MatchCIDR(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
+ static bool MatchCIDR(const char *str, const char *mask, unsigned const char *map = NULL);
+
+ /** Call the handler for a given command.
+ * @param commandname The command whos handler you wish to call
+ * @param parameters The mode parameters
+ * @param pcnt The number of items you have given in the first parameter
+ * @param user The user to execute the command as
+ * @return True if the command handler was called successfully
+ */
+ CmdResult CallCommandHandler(const std::string &commandname, const std::vector<std::string>& parameters, User* user);
+
+ /** Return true if the command is a module-implemented command and the given parameters are valid for it
+ * @param parameters The mode parameters
+ * @param pcnt The number of items you have given in the first parameter
+ * @param user The user to test-execute the command as
+ * @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
+ */
+ bool IsValidModuleCommand(const std::string &commandname, int pcnt, User* user);
+
+ /** Return true if the given parameter is a valid nick!user\@host mask
+ * @param mask A nick!user\@host masak to match against
+ * @return True i the mask is valid
+ */
+ bool IsValidMask(const std::string &mask);
+
+ /** Rehash the local server
+ */
+ void RehashServer();
+
+ /** Return the channel whos index number matches that provided
+ * @param The index number of the channel to fetch
+ * @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount()
+ */
+ Channel* GetChannelIndex(long index);
+
+ /** Dump text to a user target, splitting it appropriately to fit
+ * @param User the user to dump the text to
+ * @param LinePrefix text to prefix each complete line with
+ * @param TextStream the text to send to the user
+ */
+ void DumpText(User* User, const std::string &LinePrefix, std::stringstream &TextStream);
+
+ /** Check if the given nickmask matches too many users, send errors to the given user
+ * @param nick A nickmask to match against
+ * @param user A user to send error text to
+ * @return True if the nick matches too many users
+ */
+ bool NickMatchesEveryone(const std::string &nick, User* user);
+
+ /** Check if the given IP mask matches too many users, send errors to the given user
+ * @param ip An ipmask to match against
+ * @param user A user to send error text to
+ * @return True if the ip matches too many users
+ */
+ bool IPMatchesEveryone(const std::string &ip, User* user);
+
+ /** Check if the given hostmask matches too many users, send errors to the given user
+ * @param mask A hostmask to match against
+ * @param user A user to send error text to
+ * @return True if the host matches too many users
+ */
+ bool HostMatchesEveryone(const std::string &mask, User* user);
+
+ /** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
+ * @param str A string containing a time in the form 1y2w3d4h6m5s
+ * (one year, two weeks, three days, four hours, six minutes and five seconds)
+ * @return The total number of seconds
+ */
+ long Duration(const std::string &str);
+
+ /** Attempt to compare a password to a string from the config file.
+ * This will be passed to handling modules which will compare the data
+ * against possible hashed equivalents in the input string.
+ * @param ex The object (user, server, whatever) causing the comparison.
+ * @param data The data from the config file
+ * @param input The data input by the oper
+ * @param hashtype The hash from the config file
+ * @return 0 if the strings match, 1 or -1 if they do not
+ */
+ int PassCompare(Extensible* ex, const std::string &data, const std::string &input, const std::string &hashtype);
+
+ /** Check if a given server is a uline.
+ * An empty string returns true, this is by design.
+ * @param server The server to check for uline status
+ * @return True if the server is a uline OR the string is empty
+ */
+ bool ULine(const char* server);
+
+ /** Returns true if the uline is 'silent' (doesnt generate
+ * remote connect notices etc).
+ */
+ bool SilentULine(const char* server);
+
+ /** Returns the subversion revision ID of this ircd
+ * @return The revision ID or an empty string
+ */