unsigned long BoundPortCount;
serverstats()
{
statsAccept = statsRefused = statsUnknown = 0;
statsCollisions = statsDns = statsDnsGood = 0;
unsigned long BoundPortCount;
serverstats()
{
statsAccept = statsRefused = statsUnknown = 0;
statsCollisions = statsDns = statsDnsGood = 0;