+ ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string& param, bool adding);
+
+ /**
+ * Removes this prefix mode from all users on the given channel
+ * @param chan The channel which the server wants to remove your mode from
+ * @param stack The mode stack to add the mode change to
+ */
+ void RemoveMode(Channel* chan, irc::modestacker& stack);
+
+ /**
+ * Mode prefix or 0. If this is defined, you should
+ * also implement GetPrefixRank() to return an integer
+ * value for this mode prefix.
+ */
+ char GetPrefix() const { return prefix; }
+
+ /**
+ * Get the 'value' of this modes prefix.
+ * determines which to display when there are multiple.
+ * The mode with the highest value is ranked first. See the
+ * PrefixModeValue enum and Channel::GetPrefixValue() for
+ * more information.
+ */
+ unsigned int GetPrefixRank() const { return prefixrank; }
+};
+
+/** A prebuilt mode handler which handles a simple user mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple user mode is user mode +w.
+ */
+class CoreExport SimpleUserModeHandler : public ModeHandler
+{
+ public:
+ SimpleUserModeHandler(Module* Creator, const std::string& Name, char modeletter)
+ : ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_USER) {}
+ virtual ~SimpleUserModeHandler() {}
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding);
+};
+
+/** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple channel mode is channel mode +s.
+ */
+class CoreExport SimpleChannelModeHandler : public ModeHandler
+{
+ public:
+ SimpleChannelModeHandler(Module* Creator, const std::string& Name, char modeletter)
+ : ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_CHANNEL) {}
+ virtual ~SimpleChannelModeHandler() {}
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding);
+};
+
+class CoreExport ParamChannelModeHandler : public ModeHandler
+{
+ public:
+ ParamChannelModeHandler(Module* Creator, const std::string& Name, char modeletter)
+ : ModeHandler(Creator, Name, modeletter, PARAM_SETONLY, MODETYPE_CHANNEL) {}
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding);
+ /** Validate the parameter - you may change the value to normalize it. Return true if it is valid. */
+ virtual bool ParamValidate(std::string& parameter);