+ SimpleUserModeHandler(InspIRCd* Instance, char modeletter);
+ virtual ~SimpleUserModeHandler();
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false);
+};
+
+/** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra
+ * behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
+ * is already set and not allowing it to be unset if it is already unset.
+ * An example of a simple channel mode is channel mode +s.
+ */
+class CoreExport SimpleChannelModeHandler : public ModeHandler
+{
+ public:
+ SimpleChannelModeHandler(InspIRCd* Instance, char modeletter);
+ virtual ~SimpleChannelModeHandler();
+ virtual ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool servermode = false);
+};
+
+/**
+ * The ModeWatcher class can be used to alter the behaviour of a mode implemented
+ * by the core or by another module. To use ModeWatcher, derive a class from it,
+ * and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher.
+ * A ModeWatcher will be called both before and after the mode change.
+ */
+class CoreExport ModeWatcher : public Extensible
+{
+ protected:
+ /**
+ * Creator/owner pointer
+ */
+ InspIRCd* ServerInstance;
+ /**
+ * The mode letter this class is watching
+ */
+ char mode;
+ /**
+ * The mode type being watched (user or channel)
+ */
+ ModeType m_type;
+
+ public:
+ /**
+ * The constructor initializes the mode and the mode type
+ */
+ ModeWatcher(InspIRCd* Instance, char modeletter, ModeType type);
+ /**
+ * The default destructor does nothing.
+ */
+ virtual ~ModeWatcher();
+
+ /**
+ * Get the mode character being watched
+ * @return The mode character being watched
+ */
+ char GetModeChar();
+ /**
+ * Get the mode type being watched
+ * @return The mode type being watched (user or channel)
+ */
+ ModeType GetModeType();
+
+ /**
+ * Before the mode character is processed by its handler, this method will be called.
+ * @param source The sender of the mode
+ * @param dest The target user for the mode, if you are watching a user mode
+ * @param channel The target channel for the mode, if you are watching a channel mode
+ * @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
+ * If you alter the parameter you are given, the mode handler will see your atered version
+ * when it handles the mode.
+ * @param adding True if the mode is being added and false if it is being removed
+ * @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
+ * @return True to allow the mode change to go ahead, false to abort it. If you abort the
+ * change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
+ */
+ virtual bool BeforeMode(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, ModeType type, bool servermode = false);
+ /**
+ * After the mode character has been processed by the ModeHandler, this method will be called.
+ * @param source The sender of the mode
+ * @param dest The target user for the mode, if you are watching a user mode
+ * @param channel The target channel for the mode, if you are watching a channel mode
+ * @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
+ * You cannot alter the parameter here, as the mode handler has already processed it.
+ * @param adding True if the mode is being added and false if it is being removed
+ * @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
+ */
+ virtual void AfterMode(User* source, User* dest, Channel* channel, const std::string ¶meter, bool adding, ModeType type, bool servermode = false);
+};
+
+typedef std::vector<ModeWatcher*>::iterator ModeWatchIter;
+
+/** The mode parser handles routing of modes and handling of mode strings.
+ * It marshalls, controls and maintains both ModeWatcher and ModeHandler classes,
+ * parses client to server MODE strings for user and channel modes, and performs
+ * processing for the 004 mode list numeric, amongst other things.
+ */
+class CoreExport ModeParser : public classbase
+{
+ private:
+ /**
+ * Creator/owner pointer
+ */
+ InspIRCd* ServerInstance;
+ /** Mode handlers for each mode, to access a handler subtract
+ * 65 from the ascii value of the mode letter.
+ * The upper bit of the value indicates if its a usermode
+ * or a channel mode, so we have 256 of them not 64.
+ */
+ ModeHandler* modehandlers[256];
+ /** Mode watcher classes arranged in the same way as the
+ * mode handlers, except for instead of having 256 of them
+ * we have 256 lists of them.
+ */
+ std::vector<ModeWatcher*> modewatchers[256];
+ /** Displays the current modes of a channel or user.
+ * Used by ModeParser::Process.
+ */
+ void DisplayCurrentModes(User *user, User* targetuser, Channel* targetchannel, const char* text);
+
+ /** The string representing the last set of modes to be parsed.
+ * Use GetLastParse() to get this value, to be used for display purposes.
+ */
+ std::string LastParse;
+
+ unsigned int sent[256];
+
+ unsigned int seq;
+
+ public:
+
+ /** The constructor initializes all the RFC basic modes by using ModeParserAddMode().
+ */
+ ModeParser(InspIRCd* Instance);
+
+ /** Used to check if user 'd' should be allowed to do operation 'MASK' on channel 'chan'.
+ * for example, should 'user A' be able to 'op' on 'channel B'.
+ */
+ User* SanityChecks(User *user,const char *dest,Channel *chan,int status);
+ /** Grant a built in privilage (e.g. ops, halfops, voice) to a user on a channel
+ */
+ const char* Grant(User *d,Channel *chan,int MASK);
+ /** Revoke a built in privilage (e.g. ops, halfops, voice) to a user on a channel
+ */
+ const char* Revoke(User *d,Channel *chan,int MASK);
+ /** Tidy a banmask. This makes a banmask 'acceptable' if fields are left out.
+ * E.g.
+ *
+ * nick -> nick!*@*
+ *
+ * nick!ident -> nick!ident@*
+ *
+ * host.name -> *!*@host.name
+ *
+ * ident@host.name -> *!ident@host.name
+ *
+ * This method can be used on both IPV4 and IPV6 user masks.
+ */
+ static void CleanMask(std::string &mask);
+ /** Get the last string to be processed, as it was sent to the user or channel.
+ * Use this to display a string you just sent to be parsed, as the actual output
+ * may be different to what you sent after it has been 'cleaned up' by the parser.
+ * @return Last parsed string, as seen by users.
+ */
+ const std::string& GetLastParse();
+ /** Add a mode to the mode parser.
+ * @return True if the mode was successfully added.
+ */
+ bool AddMode(ModeHandler* mh);
+ /** Delete a mode from the mode parser.
+ * When a mode is deleted, the mode handler will be called
+ * for every user (if it is a user mode) or for every channel
+ * (if it is a channel mode) to unset the mode on all objects.
+ * This prevents modes staying in the system which no longer exist.
+ * @param mh The mode handler to remove
+ * @return True if the mode was successfully removed.
+ */
+ bool DelMode(ModeHandler* mh);
+ /** Add a mode watcher.
+ * A mode watcher is triggered before and after a mode handler is
+ * triggered. See the documentation of class ModeWatcher for more
+ * information.
+ * @param mw The ModeWatcher you want to add
+ * @return True if the ModeWatcher was added correctly
+ */
+ bool AddModeWatcher(ModeWatcher* mw);
+ /** Delete a mode watcher.
+ * A mode watcher is triggered before and after a mode handler is
+ * triggered. See the documentation of class ModeWatcher for more
+ * information.
+ * @param mw The ModeWatcher you want to delete
+ * @return True if the ModeWatcher was deleted correctly
+ */
+ bool DelModeWatcher(ModeWatcher* mw);
+ /** Process a set of mode changes from a server or user.
+ * @param parameters The parameters of the mode change, in the format
+ * they would be from a MODE command.
+ * @param user The user setting or removing the modes. When the modes are set
+ * by a server, an 'uninitialized' User is used, where *user::nick == NULL
+ * and *user->server == NULL.
+ * @param servermode True if a server is setting the mode.
+ */
+ void Process(const std::vector<std::string>& parameters, User *user, bool servermode);
+
+ /** Find the mode handler for a given mode and type.
+ * @param modeletter mode letter to search for
+ * @param type of mode to search for, user or channel
+ * @returns a pointer to a ModeHandler class, or NULL of there isnt a handler for the given mode
+ */
+ ModeHandler* FindMode(unsigned const char modeletter, ModeType mt);
+
+ /** Find a mode handler by its prefix.
+ * If there is no mode handler with the given prefix, NULL will be returned.
+ * @param pfxletter The prefix to find, e.g. '@'
+ * @return The mode handler which handles this prefix, or NULL if there is none.
+ */
+ ModeHandler* FindPrefix(unsigned const char pfxletter);
+
+ /** Returns a list of mode characters which are usermodes.
+ * This is used in the 004 numeric when users connect.
+ */
+ std::string UserModeList();
+
+ /** Returns a list of channel mode characters which are listmodes.
+ * This is used in the 004 numeric when users connect.
+ */
+ std::string ChannelModeList();
+
+ /** Returns a list of channel mode characters which take parameters.
+ * This is used in the 004 numeric when users connect.
+ */
+ std::string ParaModeList();
+
+ /** Generates the CHANMODES= 005 sequence
+ */
+ std::string ChanModes();
+ /** Used by this class internally during std::sort and 005 generation
+ */
+ static bool PrefixComparison(prefixtype one, prefixtype two);
+
+ /** This returns the PREFIX=(ohv)@%+ section of the 005 numeric.
+ */
+ std::string BuildPrefixes();
+
+ /** This returns the privilages of a user upon a channel, in the format of a mode change.
+ * For example, if a user has privilages +avh, this will return the string "avh nick nick nick".
+ * This is used by the core when cycling a user to refresh their hostname. You may use it for
+ * similar purposes.
+ * @param user The username to look up
+ * @param channel The channel name to look up the privilages of the user for
+ * @param nick_suffix true (the default) if you want nicknames in the mode string, for easy
+ * use with the mode stacker, false if you just want the "avh" part of "avh nick nick nick".
+ * @return The mode string.
+ */
+ std::string ModeString(User* user, Channel* channel, bool nick_suffix = true);