void Send(LocalUser* user, Command* command, const std::string& code, const T1& p1, const std::string& description)
{
ClientProtocol::Message msg(cmd.c_str(), ServerInstance->Config->GetServerName());
void Send(LocalUser* user, Command* command, const std::string& code, const T1& p1, const std::string& description)
{
ClientProtocol::Message msg(cmd.c_str(), ServerInstance->Config->GetServerName());