+#define FOREACH_RESULT_MAP(y,x,f) \
+do { \
+ EventHandlerIter safei; \
+ for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
+ { \
+ safei = _i; \
+ ++safei; \
+ try \
+ { \
+ int MOD_RESULT = (*_i)->x ; \
+ f; \
+ } \
+ catch (CoreException& modexcept) \
+ { \
+ ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ } \
+ _i = safei; \
+ } \
+} while(0);
+
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
*/
#define FD_MAGIC_NUMBER -42
/** Represents a non-local user.
* (in fact, any FD less than -1 does)
*/
#define FD_MAGIC_NUMBER -42
- /** This should be a null-terminated string identifying the type of request,
- * all modules should define this and use it to determine the nature of the
- * request before they attempt to cast the Request in any way.
- */
- const char* id;
+ /** This should be a null-terminated string identifying the type of request,
+ * all modules should define this and use it to determine the nature of the
+ * request before they attempt to cast the Request in any way.
+ */
+ const char* id;
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
/** This is a pointer to the sender of the message, which can be used to
* directly trigger events, or to create a reply.
*/
- * This is for the 'old' way of casting whatever the data is
- * to char* and hoping you get the right thing at the other end.
- * This is slowly being depreciated in favor of the 'new' way.
+ * This is for the 'old' way of casting whatever the data is
+ * to char* and hoping you get the right thing at the other end.
+ * This is slowly being depreciated in favor of the 'new' way.
- /** Create a new Request
- * This is for the 'new' way of defining a subclass
- * of Request and defining it in a common header,
+ /** Create a new Request
+ * This is for the 'new' way of defining a subclass
+ * of Request and defining it in a common header,
- * as a Request* and using the ID string to determine
- * what to cast it back to and the other end. This is
- * much safer as there are no casts not confirmed by
- * the ID string, and all casts are child->parent and
- * can be checked at runtime with dynamic_cast<>()
- */
- Request(Module* src, Module* dst, const char* idstr);
+ * as a Request* and using the ID string to determine
+ * what to cast it back to and the other end. This is
+ * much safer as there are no casts not confirmed by
+ * the ID string, and all casts are child->parent and
+ * can be checked at runtime with dynamic_cast<>()
+ */
+ Request(Module* src, Module* dst, const char* idstr);
I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode,
I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData,
I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddLine,
- I_OnDelLine, I_OnExpireLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule,
- I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite, I_OnRawMode,
- I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckExtBan, I_OnCheckStringExtBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos,
+ I_OnDelLine, I_OnExpireLine, I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill,
+ I_OnLoadModule, I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite, I_OnRawMode,
+ I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckExtBan, I_OnCheckStringExtBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos,
I_OnLocalTopicChange, I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
I_OnChannelPreDelete, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnUserList,
I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookUserIO, I_OnHostCycle,
I_OnLocalTopicChange, I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan, I_OnDelBan,
I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister,
I_OnChannelPreDelete, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnUserList,
I_OnPostCommand, I_OnPostJoin, I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookUserIO, I_OnHostCycle,
- * system. You should use it to reload any files so that your module keeps in step with the
- * rest of the application. If a parameter is given, the core has done nothing. The module
- * receiving the event can decide if this parameter has any relevence to it.
- * @param user The user performing the rehash, if any -- if this is server initiated, the
- * value of this variable will be NULL.
- * @param parameter The (optional) parameter given to REHASH from the user.
+ * system. This is called in all cases -- including when this server will not execute the
+ * rehash because it is directed at a remote server.
+ *
+ * @param user The user performing the rehash, if any. If this is server initiated, the value of
+ * this variable will be NULL.
+ * @param parameter The (optional) parameter given to REHASH from the user. Empty when server
+ * initiated.
+ */
+ virtual void OnPreRehash(User* user, const std::string ¶meter);
+
+ /** Called on rehash.
+ * This method is called when a user initiates a module-specific rehash. This can be used to do
+ * expensive operations (such as reloading SSL certificates) that are not executed on a normal
+ * rehash for efficiency. A rehash of this type does not reload the core configuration.
+ *
+ * @param user The user performing the rehash.
+ * @param parameter The parameter given to REHASH
- virtual void OnRehash(User* user, const std::string ¶meter);
+ virtual void OnModuleRehash(User* user, const std::string ¶meter);
+
+ /** Called on rehash.
+ * This method is called after a rehash has completed. You should use it to reload any module
+ * configuration from the main configuration file.
+ * @param user The user that performed the rehash, if it was initiated by a user and that user
+ * is still connected.
+ */
+ virtual void OnRehash(User* user);
* @return 1 To prevent the join, 0 to allow it.
*/
virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs, const std::string &keygiven);
* @return 1 To prevent the join, 0 to allow it.
*/
virtual int OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs, const std::string &keygiven);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* @param opertype The opers type name
*/
virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
* @param opertype The opers type name
*/
virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
/** Called whenever a user types /INFO.
* The User will contain the information of the user who typed the command. Modules may use this
* method to output their own credits in /INFO (which is the ircd's version of an about box).
/** Called whenever a user types /INFO.
* The User will contain the information of the user who typed the command. Modules may use this
* method to output their own credits in /INFO (which is the ircd's version of an about box).
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* the dest parameter contains the information of the user they are whoising.
/** Called whenever a /WHOIS is performed on a local user.
* The source parameter contains the details of the user who issued the WHOIS command, and
* the dest parameter contains the information of the user they are whoising.
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* @return 1 to deny the invite, 0 to check whether or not the user has permission to invite, -1 to explicitly allow the invite
*/
virtual int OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
* @return 1 to deny the invite, 0 to check whether or not the user has permission to invite, -1 to explicitly allow the invite
*/
virtual int OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* use OnUserPreInvite instead.
/** Called after a user has been successfully invited to a channel.
* You cannot prevent the invite from occuring using this function, to do that,
* use OnUserPreInvite instead.
* @param timeout The time the invite will expire (0 == never)
*/
virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
* @param timeout The time the invite will expire (0 == never)
*/
virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
* Returning any nonzero value from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* @param text The original message text causing the exempt list to be built
*/
virtual void OnBuildExemptList(MessageType message_type, Channel* chan, User* sender, char status, CUList &exempt_list, const std::string &text);
* @param text The original message text causing the exempt list to be built
*/
virtual void OnBuildExemptList(MessageType message_type, Channel* chan, User* sender, char status, CUList &exempt_list, const std::string &text);
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
* Please note that although you can see remote nickchanges through this function, you should
* NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
* @param dest The target of the modes (User* or Channel*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
* @param dest The target of the modes (User* or Channel*)
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
* @param text The actual modes and their parameters if any
- virtual void OnMode(User* user, void* dest, int target_type, const std::string &text);
+ virtual void OnMode(User* user, void* dest, int target_type, const std::deque<std::string> &text, const std::deque<TranslateType> &translate);
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
/** Allows modules to alter or create server descriptions
* Whenever a module requires a server description, for example for display in
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that modes should be sent for
* @param modeline The modes and parameters to be sent
* @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that modes should be sent for
* @param modeline The modes and parameters to be sent
- virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::string &modeline);
+ virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::deque<std::string> &modeline, const std::deque<TranslateType> &translate);
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
/** Implemented by modules which provide the ability to link servers.
* These modules will implement this method, which allows metadata (extra data added to
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
virtual void ProtoSendMetaData(void* opaque, TargetTypeFlags target_type, void* target, const std::string &extname, const std::string &extdata);
* @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
*/
virtual void ProtoSendMetaData(void* opaque, TargetTypeFlags target_type, void* target, const std::string &extname, const std::string &extdata);
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
/** Called after every WALLOPS command.
* @param user The user sending the WALLOPS
* @param text The content of the WALLOPS message
* @param u The user to check
* @param c The channel the user is on
* @param type The type of extended ban to check for.
* @param u The user to check
* @param c The channel the user is on
* @param type The type of extended ban to check for.
*/
virtual int OnCheckExtBan(User *u, Channel *c, char type);
/** Called whenever checking whether or not a string is extbanned. NOTE: one OnCheckExtBan will also trigger a number of
* OnCheckStringExtBan events for seperate host/IP comnbinations.
*/
virtual int OnCheckExtBan(User *u, Channel *c, char type);
/** Called whenever checking whether or not a string is extbanned. NOTE: one OnCheckExtBan will also trigger a number of
* OnCheckStringExtBan events for seperate host/IP comnbinations.
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
/** Called whenever a topic is changed by a local user.
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
/** Retrieve one line from the file.
* This method retrieves one line from the text file. If an empty non-NULL string is returned,
* the index was out of bounds, or the line had no data on it.
/** Retrieve one line from the file.
* This method retrieves one line from the text file. If an empty non-NULL string is returned,
* the index was out of bounds, or the line had no data on it.
* set it to be the last called, or PRIO_BEFORE and PRIO_AFTER
* to set it to be before or after one or more other modules.
* @param modules If PRIO_BEFORE or PRIO_AFTER is set in parameter 's',
* set it to be the last called, or PRIO_BEFORE and PRIO_AFTER
* to set it to be before or after one or more other modules.
* @param modules If PRIO_BEFORE or PRIO_AFTER is set in parameter 's',
* placed before or after. Your module will be placed before the highest
* priority module in this list for PRIO_BEFORE, or after the lowest
* priority module in this list for PRIO_AFTER.
* placed before or after. Your module will be placed before the highest
* priority module in this list for PRIO_BEFORE, or after the lowest
* priority module in this list for PRIO_AFTER.
* Defaults to 1, as most of the time you will only want to prioritize your module
* to be before or after one other module.
*/
* Defaults to 1, as most of the time you will only want to prioritize your module
* to be before or after one other module.
*/
- bool SetPriority(Module* mod, Implementation i, PriorityState s, Module** modules = NULL, size_t sz = 1);
+ bool SetPriority(Module* mod, Implementation i, Priority s, Module** modules = NULL, size_t sz = 1);
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
* @return A pointer to the module, or NULL if the module cannot be found
*/
Module* Find(const std::string &name);
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
* @param name The module name to look up
* @return A pointer to the module, or NULL if the module cannot be found
*/
Module* Find(const std::string &name);
/** Publish a 'feature'.
* There are two ways for a module to find another module it depends on.
* Either by name, using InspIRCd::FindModule, or by feature, using this
/** Publish a 'feature'.
* There are two ways for a module to find another module it depends on.
* Either by name, using InspIRCd::FindModule, or by feature, using this