+ /** Send an ENCAP message to all servers matching a wildcard string.
+ * See the protocol documentation for the purpose of ENCAP.
+ * @param targetmask The target server mask (can contain wildcards)
+ * @param cmd The ENCAP subcommand
+ * @param params List of string parameters which are dependant on the subcommand
+ * @param source The source of the message (prefix), must be a local user or NULL which means use local server
+ * @return Always true if the target mask contains wildcards; otherwise true if the server name was found,
+ * and the message was sent, false if it was not found.
+ * ENCAP (should) be used instead of creating new protocol messages for easier third party application support.
+ */
+ virtual bool SendEncapsulatedData(const std::string& targetmask, const std::string& cmd, const parameterlist& params, User* source = NULL) { return false; }
+
+ /** Send an ENCAP message to all servers.
+ * See the protocol documentation for the purpose of ENCAP.
+ * @param cmd The ENCAP subcommand
+ * @param params List of string parameters which are dependant on the subcommand
+ * @param source The source of the message (prefix), must be a local user or a user behind 'omit'
+ * or NULL which is equivalent to the local server
+ * @param omit If non-NULL the message won't be sent in the direction of this server, useful for forwarding messages
+ */
+ virtual void BroadcastEncap(const std::string& cmd, const parameterlist& params, User* source = NULL, User* omit = NULL) { }
+
+ /** Send metadata for a channel to other linked servers.
+ * @param chan The channel to send metadata for
+ * @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user
+ * @param data The string representation of the data
+ */
+ virtual void SendMetaData(Channel* chan, const std::string& key, const std::string& data) { }
+
+ /** Send metadata for a user to other linked servers.
+ * @param user The user to send metadata for
+ * @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user
+ * @param data The string representation of the data
+ */
+ virtual void SendMetaData(User* user, const std::string& key, const std::string& data) { }
+
+ /** Send metadata related to the server to other linked servers.
+ * @param key The 'key' of the data
+ * @param data The string representation of the data
+ */
+ virtual void SendMetaData(const std::string& key, const std::string& data) { }
+
+ /** Send a notice to users with a given snomask.
+ * @param snomask The snomask required for the message to be sent.
+ * @param text The message to send.
+ */
+ virtual void SendSNONotice(char snomask, const std::string& text) { }
+
+ /** Send a message to a channel.
+ * @param target The channel to message.
+ * @param status The status character (e.g. %) required to recieve.
+ * @param text The message to send.
+ * @param type The message type (MSG_PRIVMSG or MSG_NOTICE)
+ */
+ virtual void SendMessage(Channel* target, char status, const std::string& text, MessageType type = MSG_PRIVMSG) { }
+
+ /** Send a message to a user.
+ * @param target The user to message.
+ * @param text The message to send.
+ * @param type The message type (MSG_PRIVMSG or MSG_NOTICE)
+ */
+ virtual void SendMessage(User* target, const std::string& text, MessageType type = MSG_PRIVMSG) { }
+
+ /** Send a notice to a channel.
+ * @param target The channel to message.
+ * @param status The status character (e.g. %) required to recieve.
+ * @param text The message to send.
+ */
+ void SendChannelNotice(Channel* target, char status, const std::string &text)