* and the message was sent, false if it was not found.
* ENCAP (should) be used instead of creating new protocol messages for easier third party application support.
*/
* and the message was sent, false if it was not found.
* ENCAP (should) be used instead of creating new protocol messages for easier third party application support.
*/
- virtual bool SendEncapsulatedData(const std::string& targetmask, const std::string& cmd, const parameterlist& params, User* source = NULL) { return false; }
+ virtual bool SendEncapsulatedData(const std::string& targetmask, const std::string& cmd, const CommandBase::Params& params, User* source = NULL) { return false; }
* or NULL which is equivalent to the local server
* @param omit If non-NULL the message won't be sent in the direction of this server, useful for forwarding messages
*/
* or NULL which is equivalent to the local server
* @param omit If non-NULL the message won't be sent in the direction of this server, useful for forwarding messages
*/
- virtual void BroadcastEncap(const std::string& cmd, const parameterlist& params, User* source = NULL, User* omit = NULL) { }
+ virtual void BroadcastEncap(const std::string& cmd, const CommandBase::Params& params, User* source = NULL, User* omit = NULL) { }
/** Send metadata for a channel to other linked servers.
* @param chan The channel to send metadata for
/** Send metadata for a channel to other linked servers.
* @param chan The channel to send metadata for