-#include "socketengine.h"\r
-\r
-enum SocketIOEvent\r
-{\r
- SOCKET_IO_EVENT_READ_READY = 0,\r
- SOCKET_IO_EVENT_WRITE_READY = 1,\r
- SOCKET_IO_EVENT_ACCEPT = 2,\r
- SOCKET_IO_EVENT_ERROR = 3,\r
- NUM_SOCKET_IO_EVENTS = 4,\r
-};\r
-\r
-class Overlapped\r
-{\r
-public:\r
- OVERLAPPED m_overlap;\r
- SocketIOEvent m_event;\r
- int m_params;\r
- Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params)\r
- {\r
- memset(&m_overlap, 0, sizeof(OVERLAPPED));\r
- }\r
-};\r
-\r
-struct accept_overlap\r
-{\r
- int socket;\r
- char buf[1024];\r
-};\r
-\r
-class IOCPEngine : public SocketEngine\r
-{\r
- /** Creates a "fake" file descriptor for use with an IOCP socket.\r
- * @return -1 if there are no free slots, and an integer if it finds one.\r
- */\r
- __inline int GenerateFd()\r
- {\r
- register int i = 0;\r
- for(; i < MAX_DESCRIPTORS; ++i)\r
- if(ref[i] == 0)\r
- return i;\r
- return -1;\r
- }\r
- \r
- /** Global I/O completion port that sockets attach to.\r
- */\r
- HANDLE m_completionPort;\r
-\r
- /** This is kinda shitty... :/ for getting an address from a real fd. \r
- */\r
- map<int, EventHandler*> m_binding;\r
-\r
-public:\r
- /** Creates an IOCP Socket Engine\r
- * @param Instance The creator of this object\r
- */\r
- IOCPEngine(InspIRCd * Instance);\r
-\r
- /** Deletes an IOCP socket engine and all the attached sockets\r
- */\r
- ~IOCPEngine();\r
-\r
- /** Adds an event handler to the completion port, and sets up initial events.\r
- * @param eh EventHandler to add\r
- * @return True if success, false if no room\r
- */\r
+#include "socketengine.h"
+
+enum SocketIOEvent
+{
+ SOCKET_IO_EVENT_READ_READY = 0,
+ SOCKET_IO_EVENT_WRITE_READY = 1,
+ SOCKET_IO_EVENT_ACCEPT = 2,
+ SOCKET_IO_EVENT_ERROR = 3,
+ NUM_SOCKET_IO_EVENTS = 4,
+};
+
+class Overlapped
+{
+public:
+ OVERLAPPED m_overlap;
+ SocketIOEvent m_event;
+ int m_params;
+ Overlapped(SocketIOEvent ev, int params) : m_event(ev), m_params(params)
+ {
+ memset(&m_overlap, 0, sizeof(OVERLAPPED));
+ }
+};
+
+struct accept_overlap
+{
+ int socket;
+ char buf[1024];
+};
+
+class IOCPEngine : public SocketEngine
+{
+ /** Creates a "fake" file descriptor for use with an IOCP socket.
+ * @return -1 if there are no free slots, and an integer if it finds one.
+ */
+ __inline int GenerateFd()
+ {
+ register int i = 0;
+ for(; i < MAX_DESCRIPTORS; ++i)
+ if(ref[i] == 0)
+ return i;
+ return -1;
+ }
+
+ /** Global I/O completion port that sockets attach to.
+ */
+ HANDLE m_completionPort;
+
+ /** This is kinda shitty... :/ for getting an address from a real fd.
+ */
+ map<int, EventHandler*> m_binding;
+
+public:
+ /** Creates an IOCP Socket Engine
+ * @param Instance The creator of this object
+ */
+ IOCPEngine(InspIRCd * Instance);
+
+ /** Deletes an IOCP socket engine and all the attached sockets
+ */
+ ~IOCPEngine();
+
+ /** Adds an event handler to the completion port, and sets up initial events.
+ * @param eh EventHandler to add
+ * @return True if success, false if no room
+ */