+class CoreExport ThreadData
+{
+ public:
+ HANDLE handle;
+ void FreeThread(Thread* toFree);
+};
+
+/** The Mutex class represents a mutex, which can be used to keep threads
+ * properly synchronised. Use mutexes sparingly, as they are a good source
+ * of thread deadlocks etc, and should be avoided except where absolutely
+ * neccessary. Note that the internal behaviour of the mutex varies from OS
+ * to OS depending on the thread engine, for example in windows a Mutex
+ * in InspIRCd uses critical sections, as they are faster and simpler to
+ * manage.
+ */
+class CoreExport Mutex
+{
+ private:
+ CRITICAL_SECTION wutex;
+ public:
+ Mutex()
+ {
+ InitializeCriticalSection(&wutex);
+ }
+ void Lock()
+ {
+ EnterCriticalSection(&wutex);
+ }
+ void Unlock()
+ {
+ LeaveCriticalSection(&wutex);
+ }
+ ~Mutex()
+ {
+ DeleteCriticalSection(&wutex);
+ }
+};
+
+class ThreadQueueData
+{
+ CRITICAL_SECTION mutex;
+ HANDLE event;
+ public:
+ ThreadQueueData()
+ {
+ InitializeCriticalSection(&mutex);
+ event = CreateEvent(NULL, false, false, NULL);
+ }
+
+ ~ThreadQueueData()
+ {
+ DeleteCriticalSection(&mutex);
+ }
+
+ void Lock()
+ {
+ EnterCriticalSection(&mutex);
+ }
+
+ void Unlock()
+ {
+ LeaveCriticalSection(&mutex);
+ }
+
+ void Wakeup()
+ {
+ PulseEvent(event);
+ }
+
+ void Wait()
+ {
+ LeaveCriticalSection(&mutex);
+ WaitForSingleObject(event, INFINITE);
+ EnterCriticalSection(&mutex);
+ }
+};
+
+class ThreadSignalData