+ unsigned int quitting_sendq:1;
+
+ /** True when DNS lookups are completed.
+ * The UserResolver classes res_forward and res_reverse will
+ * set this value once they complete.
+ */
+ unsigned int dns_done:1;
+
+ /** has the user responded to their previous ping?
+ */
+ unsigned int lastping:1;
+
+ /** This is true if the user matched an exception (E:Line). It is used to save time on ban checks.
+ */
+ unsigned int exempt:1;
+
+ /** Used by PING checking code
+ */
+ time_t nping;
+
+ /** Time that the connection last sent a message, used to calculate idle time
+ */
+ time_t idle_lastmsg;
+
+ /** This value contains how far into the penalty threshold the user is.
+ * This is used either to enable fake lag or for excess flood quits
+ */
+ unsigned int CommandFloodPenalty;
+
+ static already_sent_t already_sent_id;
+ already_sent_t already_sent;
+
+ /** Stored reverse lookup from res_forward. Should not be used after resolution.
+ */
+ std::string stored_host;
+
+ /** Starts a DNS lookup of the user's IP.
+ * This will cause two UserResolver classes to be instantiated.
+ * When complete, these objects set User::dns_done to true.
+ */
+ void StartDNSLookup();
+
+ /** Check if the user matches a G or K line, and disconnect them if they do.
+ * @param doZline True if ZLines should be checked (if IP has changed since initial connect)
+ * Returns true if the user matched a ban, false else.
+ */
+ bool CheckLines(bool doZline = false);
+
+ /** Use this method to fully connect a user.
+ * This will send the message of the day, check G/K/E lines, etc.
+ */
+ void FullConnect();