return Channel::ForceChan(Instance, Ptr, user, privs, bursting);
}
Channel* Channel::ForceChan(InspIRCd* Instance, Channel* Ptr, User* user, const std::string &privs, bool bursting)
return Channel::ForceChan(Instance, Ptr, user, privs, bursting);
}
Channel* Channel::ForceChan(InspIRCd* Instance, Channel* Ptr, User* user, const std::string &privs, bool bursting)