-int CullList::Apply()
-{
- int n = 0;
- while (list.size())
- {
- std::vector<CullItem>::iterator a = list.begin();
- userrec* u = a->GetUser();
- kill_link(u,a->GetReason().c_str());
- list.erase(list.begin());
- /* So that huge numbers of quits dont block,
- * we yield back to our mainloop every 15
- * iterations.
- * The DoOneIteration call basically acts
- * like a software threading mechanism.
+ if (u->registered != REG_ALL)
+ if (ServerInstance->Users->unregistered_count)
+ ServerInstance->Users->unregistered_count--;
+
+ if (IS_LOCAL(u))
+ {
+ if (!u->sendq.empty())
+ u->FlushWriteBuf();
+
+ if (u->GetIOHook())
+ {
+ try
+ {
+ u->GetIOHook()->OnRawSocketClose(u->GetFd());
+ }
+ catch (CoreException& modexcept)
+ {
+ ServerInstance->Logs->Log("CULLLIST",DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+ }
+ }
+
+ ServerInstance->SE->DelFd(u);
+ u->CloseSocket();
+ }
+
+ /*
+ * this must come before the ServerInstance->SNO->WriteToSnoMaskso that it doesnt try to fill their buffer with anything
+ * if they were an oper with +sn +qQ.