-int CullList::Apply()
-{
- int n = 0;
- while (list.size())
- {
- std::vector<CullItem>::iterator a = list.begin();
- userrec* u = a->GetUser();
- /* Because ServerInstance->DoOneIteration can
- * take the user away from us in the middle of
- * our operation, we should check to see if this
- * pointer is still valid by iterating the hash.
- * It's expensive, yes, but the DoOneIteration
- * call stops it being horrendously bad.
+ User *u = (*a);
+ user_hash::iterator iter = ServerInstance->Users->clientlist->find(u->nick);
+ const char* preset_reason = u->GetOperQuit();
+ std::string reason = u->quitmsg;
+ std::string oper_reason = *preset_reason ? preset_reason : u->operquitmsg;
+
+ if (reason.length() > MAXQUIT - 1)
+ reason.resize(MAXQUIT - 1);
+ if (oper_reason.length() > MAXQUIT - 1)
+ oper_reason.resize(MAXQUIT - 1);
+
+ if (u->registered != REG_ALL)
+ if (ServerInstance->Users->unregistered_count)
+ ServerInstance->Users->unregistered_count--;
+
+ if (IS_LOCAL(u))
+ {
+ if ((!u->sendq.empty()) && (!(*u->GetWriteError())))
+ u->FlushWriteBuf();
+ }
+
+ if (u->registered == REG_ALL)
+ {
+ FOREACH_MOD_I(ServerInstance,I_OnUserQuit,OnUserQuit(u, reason, oper_reason));
+ u->PurgeEmptyChannels();
+ u->WriteCommonQuit(reason, oper_reason);
+ }
+
+ FOREACH_MOD_I(ServerInstance,I_OnUserDisconnect,OnUserDisconnect(u));
+
+ if (IS_LOCAL(u))
+ {
+ if (u->io)
+ {
+ try
+ {
+ u->io->OnRawSocketClose(u->GetFd());
+ }
+ catch (CoreException& modexcept)
+ {
+ ServerInstance->Logs->Log("CULLLIST",DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+ }
+ }
+
+ ServerInstance->SE->DelFd(u);
+ u->CloseSocket();
+ }
+
+ /*
+ * this must come before the ServerInstance->SNO->WriteToSnoMaskso that it doesnt try to fill their buffer with anything
+ * if they were an oper with +sn +qQ.