-#ifndef WIN32
- static rusage ru;
-#else
- static time_t uptime;
- static struct tm * stime;
- static char window_title[100];
-#endif
-
- /* time() seems to be a pretty expensive syscall, so avoid calling it too much.
- * Once per loop iteration is pleanty.
- */
- OLDTIME = TIME;
- TIME = time(NULL);
-
- /* Run background module timers every few seconds
- * (the docs say modules shouldnt rely on accurate
- * timing using this event, so we dont have to
- * time this exactly).
- */
- if (TIME != OLDTIME)
- {
- if (TIME < OLDTIME)
- WriteOpers("*** \002EH?!\002 -- Time is flowing BACKWARDS in this dimension! Clock drifted backwards %d secs.",abs(OLDTIME-TIME));
- if ((TIME % 3600) == 0)
- {
- this->RehashUsersAndChans();
- FOREACH_MOD_I(this, I_OnGarbageCollect, OnGarbageCollect());
- }
- Timers->TickTimers(TIME);
- this->DoBackgroundUserStuff(TIME);
-
- if ((TIME % 5) == 0)
- {
- XLines->expire_lines();
- FOREACH_MOD_I(this,I_OnBackgroundTimer,OnBackgroundTimer(TIME));
- Timers->TickMissedTimers(TIME);
- }
-#ifndef WIN32
- /* Same change as in cmd_stats.cpp, use RUSAGE_SELF rather than '0' -- Om */
- if (!getrusage(RUSAGE_SELF, &ru))
- {
- gettimeofday(&this->stats->LastSampled, NULL);
- this->stats->LastCPU = ru.ru_utime;
- }
-#else
- CheckIPC(this);
-
- if(Config->nofork)
- {
- uptime = Time() - startup_time;
- stime = gmtime(&uptime);
- snprintf(window_title, 100, "InspIRCd - %u clients, %u accepted connections - Up %u days, %.2u:%.2u:%.2u",
- LocalUserCount(), stats->statsAccept, stime->tm_yday, stime->tm_hour, stime->tm_min, stime->tm_sec);
- SetConsoleTitle(window_title);
- }
-#endif
- }
-
- /* Call the socket engine to wait on the active
- * file descriptors. The socket engine has everything's
- * descriptors in its list... dns, modules, users,
- * servers... so its nice and easy, just one call.
- * This will cause any read or write events to be
- * dispatched to their handlers.
- */
- SE->DispatchEvents();
-
- /* if any users was quit, take them out */
- GlobalCulls.Apply();
-
- /* If any inspsockets closed, remove them */
- for (std::map<InspSocket*,InspSocket*>::iterator x = SocketCull.begin(); x != SocketCull.end(); ++x)