-#ifdef _WIN32
- // Initialize the console values
- g_hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
- CONSOLE_SCREEN_BUFFER_INFO bufinf;
- if(GetConsoleScreenBufferInfo(g_hStdout, &bufinf))
- {
- g_wOriginalColors = bufinf.wAttributes & 0x00FF;
- g_wBackgroundColor = bufinf.wAttributes & 0x00F0;
- }
- else
- {
- g_wOriginalColors = FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_GREEN;
- g_wBackgroundColor = 0;
- }
-#endif
-