- uint16_t sport = ((const sockaddr_in6*)client)->sin6_port;
- struct sockaddr_in* clientv4 = (struct sockaddr_in*)client;
- clientv4->sin_family = AF_INET;
- clientv4->sin_port = sport;
- inet_pton(AF_INET, buf, &clientv4->sin_addr);
+ uint16_t sport = client.in6.sin6_port;
+ uint32_t addr = *reinterpret_cast<uint32_t*>(client.in6.sin6_addr.s6_addr + 12);
+ client.in4.sin_family = AF_INET;
+ client.in4.sin_port = sport;
+ client.in4.sin_addr.s_addr = addr;
+
+ sport = server.in6.sin6_port;
+ addr = *reinterpret_cast<uint32_t*>(server.in6.sin6_addr.s6_addr + 12);
+ server.in4.sin_family = AF_INET;
+ server.in4.sin_port = sport;
+ server.in4.sin_addr.s_addr = addr;
+ }
+ }
+
+ ServerInstance->SE->NonBlocking(incomingSockfd);
+
+ ModResult res;
+ FIRST_MOD_RESULT(OnAcceptConnection, res, (incomingSockfd, this, &client, &server));
+ if (res == MOD_RES_PASSTHRU)
+ {
+ std::string type = bind_tag->getString("type", "clients");
+ if (type == "clients")
+ {
+ ServerInstance->Users->AddUser(incomingSockfd, this, &client, &server);
+ res = MOD_RES_ALLOW;