-void ListenSocket::HandleEvent(EventType e, int err)
-{
- switch (e)
- {
- case EVENT_ERROR:
- ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "ListenSocket::HandleEvent() received a socket engine error event! well shit! '%s'", strerror(err));
- break;
- case EVENT_WRITE:
- ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "*** BUG *** ListenSocket::HandleEvent() got a WRITE event!!!");
- break;
- case EVENT_READ:
- this->AcceptInternal();
- break;
- }
-}
-