+ /* adding will be either true or false, depending on if we
+ are adding or removing the mode, since we already checked
+ to make sure we aren't adding a mode we have or that we
+ aren't removing a mode we don't have, we don't have to do any
+ other checks here to see if it's true or false, just add or
+ remove the mode */
+ channel->SetMode(this->GetModeChar(), adding);
+
+ return MODEACTION_ALLOW;