Parent->ConnMutex.Lock();
for (ConnMap::iterator i = Connections.begin(); i != Connections.end(); i++)
{
Parent->ConnMutex.Lock();
for (ConnMap::iterator i = Connections.begin(); i != Connections.end(); i++)
{
Parent->ConnMutex.Lock();
for (ConnMap::iterator iter = Connections.begin(); iter != Connections.end(); iter++)
{
Parent->ConnMutex.Lock();
for (ConnMap::iterator iter = Connections.begin(); iter != Connections.end(); iter++)
{