virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent)
{
if (channel->IsModeSet('u'))
{
silent = true;
/* Because we silenced the event, make sure it reaches the user whos joining (but only them of course) */
virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent)
{
if (channel->IsModeSet('u'))
{
silent = true;
/* Because we silenced the event, make sure it reaches the user whos joining (but only them of course) */