// firstly, if a ulined nick, or a server, is setting the mode, then allow them to set the mode
// without any access checks, we're not worthy :p
if ((ServerInstance->ULine(source->nick.c_str())) || (ServerInstance->ULine(source->server)) || (!*source->server))
// firstly, if a ulined nick, or a server, is setting the mode, then allow them to set the mode
// without any access checks, we're not worthy :p
if ((ServerInstance->ULine(source->nick.c_str())) || (ServerInstance->ULine(source->server)) || (!*source->server))