void Prioritize()
{
// for things like +x on connect, important, otherwise we have to resort to config order (bleh) -- w00t
ServerInstance->Modules->SetPriority(this, I_OnUserConnect, PRIORITY_FIRST);
}
void Prioritize()
{
// for things like +x on connect, important, otherwise we have to resort to config order (bleh) -- w00t
ServerInstance->Modules->SetPriority(this, I_OnUserConnect, PRIORITY_FIRST);
}