+ Channel* chan = target.Get<Channel>();
+ bool is_bypasschar = (deaf_bypasschars.find(details.text[0]) != std::string::npos);
+ bool is_bypasschar_uline = (deaf_bypasschars_uline.find(details.text[0]) != std::string::npos);
+
+ // If we have no bypasschars_uline in config, and this is a bypasschar (regular)
+ // Then it is obviously going to get through +d, no exemption list required
+ if (deaf_bypasschars_uline.empty() && is_bypasschar)
+ return MOD_RES_PASSTHRU;
+ // If it matches both bypasschar and bypasschar_uline, it will get through.
+ if (is_bypasschar && is_bypasschar_uline)
+ return MOD_RES_PASSTHRU;
+
+ const Channel::MemberMap& ulist = chan->GetUsers();
+ for (Channel::MemberMap::const_iterator i = ulist.begin(); i != ulist.end(); ++i)