+ static void RemoveStatus(Channel* c);
+ static void ApplyModeStack(User* srcuser, Channel* c, irc::modestacker& stack);
+
+ /**
+ * Lowers the TS on the given channel: removes all modes, unsets all extensions,
+ * clears the topic and removes all pending invites.
+ * @param chan The target channel whose TS to lower
+ * @param TS The new TS to set
+ * @param newname The new name of the channel; must be the same or a case change of the current name
+ */
+ static void LowerTS(Channel* chan, time_t TS, const std::string& newname);
+ void ProcessModeUUIDPair(const std::string& item, TreeSocket* src_socket, Channel* chan, irc::modestacker* modestack);
+ public:
+ CommandFJoin(Module* Creator) : ServerCommand(Creator, "FJOIN", 3) { }
+ CmdResult Handle(User* user, std::vector<std::string>& params);
+
+ class Builder : public CmdBuilder
+ {
+ /** Maximum possible Membership::Id length in decimal digits, used for determining whether a user will fit into
+ * a message or not
+ */
+ static const size_t membid_max_digits = 20;
+ static const size_t maxline = 480;
+ std::string::size_type pos;
+
+ public:
+ Builder(Channel* chan);
+ void add(Membership* memb);
+ bool has_room(Membership* memb) const;
+ void clear();
+ const std::string& finalize();
+ };
+};
+
+class CommandFMode : public ServerCommand
+{
+ public:
+ CommandFMode(Module* Creator) : ServerCommand(Creator, "FMODE", 3) { }
+ CmdResult Handle(User* user, std::vector<std::string>& params);
+};
+
+class CommandFTopic : public ServerCommand
+{
+ public:
+ CommandFTopic(Module* Creator) : ServerCommand(Creator, "FTOPIC", 4, 5) { }
+ CmdResult Handle(User* user, std::vector<std::string>& params);
+
+ class Builder : public CmdBuilder
+ {
+ public:
+ Builder(Channel* chan);
+ Builder(User* user, Channel* chan);
+ };
+};
+
+class CommandFHost : public UserOnlyServerCommand<CommandFHost>
+{
+ public:
+ CommandFHost(Module* Creator) : UserOnlyServerCommand<CommandFHost>(Creator, "FHOST", 1) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& params);
+};
+
+class CommandFIdent : public UserOnlyServerCommand<CommandFIdent>
+{
+ public:
+ CommandFIdent(Module* Creator) : UserOnlyServerCommand<CommandFIdent>(Creator, "FIDENT", 1) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& params);
+};
+
+class CommandFName : public UserOnlyServerCommand<CommandFName>
+{
+ public:
+ CommandFName(Module* Creator) : UserOnlyServerCommand<CommandFName>(Creator, "FNAME", 1) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& params);
+};
+
+class CommandIJoin : public UserOnlyServerCommand<CommandIJoin>
+{
+ public:
+ CommandIJoin(Module* Creator) : UserOnlyServerCommand<CommandIJoin>(Creator, "IJOIN", 2) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& params);
+};
+
+class CommandResync : public ServerOnlyServerCommand<CommandResync>
+{
+ public:
+ CommandResync(Module* Creator) : ServerOnlyServerCommand<CommandResync>(Creator, "RESYNC", 1) { }
+ CmdResult HandleServer(TreeServer* server, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_LOCALONLY; }
+};
+
+class CommandAway : public UserOnlyServerCommand<CommandAway>
+{
+ public:
+ CommandAway(Module* Creator) : UserOnlyServerCommand<CommandAway>(Creator, "AWAY", 0, 2) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& parameters);
+
+ class Builder : public CmdBuilder
+ {
+ public:
+ Builder(User* user);
+ Builder(User* user, const std::string& msg);
+ };
+};
+
+class XLine;
+class CommandAddLine : public ServerCommand
+{
+ public:
+ CommandAddLine(Module* Creator) : ServerCommand(Creator, "ADDLINE", 6, 6) { }
+ CmdResult Handle(User* user, std::vector<std::string>& parameters);
+
+ class Builder : public CmdBuilder
+ {
+ public:
+ Builder(XLine* xline, User* user = ServerInstance->FakeClient);
+ };
+};
+
+class CommandDelLine : public ServerCommand
+{
+ public:
+ CommandDelLine(Module* Creator) : ServerCommand(Creator, "DELLINE", 2, 2) { }
+ CmdResult Handle(User* user, std::vector<std::string>& parameters);
+};
+
+class CommandEncap : public ServerCommand
+{
+ public:
+ CommandEncap(Module* Creator) : ServerCommand(Creator, "ENCAP", 2) { }
+ CmdResult Handle(User* user, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters);
+};
+
+class CommandIdle : public UserOnlyServerCommand<CommandIdle>
+{
+ public:
+ CommandIdle(Module* Creator) : UserOnlyServerCommand<CommandIdle>(Creator, "IDLE", 1) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
+};
+
+class CommandNick : public UserOnlyServerCommand<CommandNick>
+{
+ public:
+ CommandNick(Module* Creator) : UserOnlyServerCommand<CommandNick>(Creator, "NICK", 2) { }
+ CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& parameters);
+};
+
+class CommandPing : public ServerCommand
+{
+ public:
+ CommandPing(Module* Creator) : ServerCommand(Creator, "PING", 1) { }
+ CmdResult Handle(User* user, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
+};
+
+class CommandPong : public ServerOnlyServerCommand<CommandPong>
+{
+ public:
+ CommandPong(Module* Creator) : ServerOnlyServerCommand<CommandPong>(Creator, "PONG", 1) { }
+ CmdResult HandleServer(TreeServer* server, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
+};
+
+class CommandPush : public ServerCommand
+{
+ public:
+ CommandPush(Module* Creator) : ServerCommand(Creator, "PUSH", 2) { }
+ CmdResult Handle(User* user, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
+};
+
+class CommandSave : public ServerCommand
+{
+ public:
+ CommandSave(Module* Creator) : ServerCommand(Creator, "SAVE", 2) { }
+ CmdResult Handle(User* user, std::vector<std::string>& parameters);