+ else
+ {
+ /* It's not aimed at our server, but if the request originates from our user
+ * acknowledge that we sent the request.
+ *
+ * It's possible that we're asking a server for something that makes no sense
+ * (e.g. connect to itself or to an already connected server), but we don't check
+ * for those conditions here, as ModuleSpanningTree::HandleConnect() (which will run
+ * on the target) does all the checking and error reporting.
+ */
+ if (IS_LOCAL(user))
+ {
+ user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick.c_str(),parameters[0].c_str(),parameters[1].c_str());
+ }
+ }