- for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++)
- {
- Link* x = *i;
- if (x->Name != servername && x->Name != "*") // open link allowance
- continue;
-
- if (!ComparePass(*x, password))
- {
- ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
- continue;
- }
-
- /* Now check for fully initialized ServerInstances of the server by name */
- TreeServer* CheckDupe = Utils->FindServer(sname);
- if (CheckDupe)
- {
- std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>";
- SendError("Server "+sname+" already exists on server "+pname+"!");
- ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname);
- return false;
- }
-
- /* Check for fully initialized instances of the server by id */
- ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"Looking for dupe SID %s", sid.c_str());
- CheckDupe = Utils->FindServerID(sid);
-
- if (CheckDupe)
- {
- this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
- ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
- "' already exists on server "+CheckDupe->GetName());
- return false;
- }