- /* Check for fully initialized instances of the server by id */
- ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
- CheckDupe = Utils->FindServerID(sid);
-
- if (CheckDupe)
- {
- this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
- this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
- "' already exists on server "+CheckDupe->GetName());
- return false;
- }
-
-
- this->ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
- if (this->Hook)
- {
- std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
- this->ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
- }
-
- // this is good. Send our details: Our server name and description and hopcount of 0,