+ const SSLIOHook* const ssliohook = SSLIOHook::IsSSL(this);
+ if (ssliohook)
+ {
+ std::string ciphersuite;
+ ssliohook->GetCiphersuite(ciphersuite);
+ ServerInstance->SNO->WriteToSnoMask('l', "Negotiated ciphersuite %s on link %s", ciphersuite.c_str(), x->Name.c_str());
+ }
+
+ return x;
+ }
+
+ this->SendError("Mismatched server name or password (check the other server's snomask output for details - e.g. umode +s +Ll)");
+ ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+ return NULL;
+}
+
+/*
+ * This is used after the other side of a connection has accepted our credentials.
+ * They are then introducing themselves to us, BEFORE either of us burst. -- w
+ */
+bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms)
+{
+ const Link* x = AuthRemote(params);
+ if (x)
+ {