+}
+
+CmdResult CommandSQuit::HandleServer(TreeServer* server, std::vector<std::string>& params)
+{
+ TreeServer* quitting = Utils->FindServer(params[0]);
+ if (!quitting)
+ {
+ ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
+ return CMD_FAILURE;
+ }
+
+ TreeSocket* sock = server->GetSocket();
+ sock->Squit(quitting, params[1]);
+
+ // XXX: Return CMD_FAILURE when servers SQUIT themselves (i.e. :00S SQUIT 00S :Shutting down)
+ // to avoid RouteCommand() being called. RouteCommand() requires a valid command source but we
+ // do not have one because the server user is deleted when its TreeServer is destructed.
+ // We generate a SQUIT in TreeSocket::Squit(), with our sid as the source and send it to the
+ // remaining servers.
+ return ((quitting == server) ? CMD_FAILURE : CMD_SUCCESS);