void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
{
std::string servername = Current->GetName();
void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
{
std::string servername = Current->GetName();
- ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"SquitServer for %s from %s",
+ ServerInstance->Logs->Log("m_spanningtree", LOG_DEBUG, "SquitServer for %s from %s",
servername.c_str(), from.c_str());
/* recursively squit the servers attached to 'Current'.
* We're going backwards so we don't remove users
servername.c_str(), from.c_str());
/* recursively squit the servers attached to 'Current'.
* We're going backwards so we don't remove users