-/*
- * Remote SQUIT (RSQUIT). Routing works similar to SVSNICK: Route it to the server that the target is connected to locally,
- * then let that server do the dirty work (squit it!). Example:
- * A -> B -> C -> D: oper on A squits D, A routes to B, B routes to C, C notices D connected locally, kills it. -- w00t
- */
-bool TreeSocket::RemoteSquit(const std::string &prefix, std::deque<std::string> ¶ms)
-{
- /* ok.. :w00t RSQUIT jupe.barafranca.com :reason here */
- if (params.size() < 2)
- return true;
-
- TreeServer* s = Utils->FindServerMask(params[0]);
-
- if (s)
- {
- if (s == Utils->TreeRoot)
- {
- this->Instance->SNO->WriteToSnoMask('l',"What the fuck, I recieved a remote SQUIT for myself? :< (from %s", prefix.c_str());
- return true;
- }
-
- TreeSocket* sock = s->GetSocket();
-
- if (sock)
- {
- /* it's locally connected, KILL IT! */
- Instance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s: %s", params[0].c_str(), prefix.c_str(), params[1].c_str());
- sock->Squit(s,"Server quit by " + prefix + ": " + params[1]);
- Instance->SE->DelFd(sock);
- sock->Close();
- delete sock;
- }
- else
- {
- /* route the rsquit */
- params[1] = ":" + params[1];
- Utils->DoOneToOne(prefix, "RSQUIT", params, params[0]);
- }
- }
- else
- {
- /* mother fucker! it doesn't exist */
- }
-
- return true;
-}
-