- void SendChannelMessage(const std::string& prefix, Channel* target, const std::string& text, char status, const CUList& exempt_list, const char* message_type, TreeSocket* omit = NULL);
+ void SendChannelMessage(User* source, Channel* target, const std::string& text, char status, const ClientProtocol::TagMap& tags, const CUList& exempt_list, const char* message_type, TreeSocket* omit = NULL);
+
+ /** Send the channel list mode limits to either the specified server or all servers if NULL. */
+ void SendListLimits(Channel* chan, TreeSocket* sock = NULL);