+/** The Autoconnect class might as well be a struct,
+ * but this is C++ and we don't believe in structs (!).
+ * It holds the entire information of one <autoconnect>
+ * tag from the main config file. We maintain a list
+ * of them, and populate the list on rehash/load.
+ */
+class Autoconnect : public classbase
+{
+ public:
+ unsigned long Period;
+ std::string Server;
+ time_t NextConnectTime;
+ std::string FailOver;
+};
+