-/** A group of modules that implement BufferedSocketHook
- * that we can use to hook our server to server connections.
- */
-typedef std::map<irc::string, Module*> hookmodules;
-
-/** The Autoconnect class might as well be a struct,
- * but this is C++ and we don't believe in structs (!).
- * It holds the entire information of one <autoconnect>
- * tag from the main config file. We maintain a list
- * of them, and populate the list on rehash/load.
- */
-class Autoconnect : public classbase
-{
- public:
- unsigned long Period;
- std::string Server;
- time_t NextConnectTime;
- std::string FailOver;
-};
-