- Srv->Log(DEBUG,"woot handler");
- // Here is a sample of how to send servermodes. Note that unless remote
- // servers in your net are u:lined, they may reverse this, but its a
- // quick and effective modehack.
-
- // NOTE: DO NOT CODE LIKE THIS!!! This has no checks and can send
- // invalid or plain confusing mode changes, code some checking!
- char* modes[3];
- modes[0] = "#chatspike";
- modes[1] = "+o";
- modes[2] = user->nick;
-
- // run the mode change, send numerics (such as "no such channel") back
- // to "user".
- Srv->SendMode(modes,3,user);