-std::string& ModuleManager::LastError()
-{
- return LastModuleError;
-}
-
-bool ModuleManager::Load(const char* filename)
-{
- /* Do we have a glob pattern in the filename?
- * The user wants to load multiple modules which
- * match the pattern.
- */
- if (strchr(filename,'*') || (strchr(filename,'?')))
- {
- int n_match = 0;
- DIR* library = opendir(ServerInstance->Config->ModPath.c_str());
- if (library)
- {
- /* Try and locate and load all modules matching the pattern */
- dirent* entry = NULL;
- while (0 != (entry = readdir(library)))
- {
- if (InspIRCd::Match(entry->d_name, filename, ascii_case_insensitive_map))
- {
- if (!this->Load(entry->d_name))
- n_match++;
- }
- }
- closedir(library);
- }
- /* Loadmodule will now return false if any one of the modules failed
- * to load (but wont abort when it encounters a bad one) and when 1 or
- * more modules were actually loaded.
- */
- return (n_match > 0 ? false : true);
- }
-
- char modfile[MAXBUF];
- snprintf(modfile,MAXBUF,"%s/%s",ServerInstance->Config->ModPath.c_str(),filename);
- std::string filename_str = filename;
-
- if (!ServerConfig::FileExists(modfile))
- {
- LastModuleError = "Module file could not be found: " + filename_str;
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
-
- if (Modules.find(filename_str) != Modules.end())
- {
- LastModuleError = "Module " + filename_str + " is already loaded, cannot load a module twice!";
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
-
- Module* newmod = NULL;
- DLLManager* newhandle = new DLLManager(modfile);
-
- try
- {
- newmod = newhandle->callInit();
-
- if (newmod)
- {
- newmod->ModuleSourceFile = filename_str;
- newmod->ModuleDLLManager = newhandle;
- Version v = newmod->GetVersion();
-
- ServerInstance->Logs->Log("MODULE", DEFAULT,"New module introduced: %s (Module version %s)%s",
- filename, v.version.c_str(), (!(v.Flags & VF_VENDOR) ? " [3rd Party]" : " [Vendor]"));
-
- Modules[filename_str] = newmod;
- }
- else
- {
- LastModuleError = "Unable to load " + filename_str + ": " + newhandle->LastError();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- delete newhandle;
- return false;
- }
- }
- catch (CoreException& modexcept)
- {
- // failure in module constructor
- delete newmod;
- delete newhandle;
- LastModuleError = "Unable to load " + filename_str + ": " + modexcept.GetReason();
- ServerInstance->Logs->Log("MODULE", DEFAULT, LastModuleError);
- return false;
- }
-
- this->ModCount++;
- FOREACH_MOD(I_OnLoadModule,OnLoadModule(newmod));
-
- /* We give every module a chance to re-prioritize when we introduce a new one,
- * not just the one thats loading, as the new module could affect the preference
- * of others
- */
- for(int tries = 0; tries < 20; tries++)
- {
- prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
- for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
- n->second->Prioritize();
-
- if (prioritizationState == PRIO_STATE_LAST)
- break;
- if (tries == 19)
- ServerInstance->Logs->Log("MODULE", DEFAULT, "Hook priority dependency loop detected while loading " + filename_str);
- }
-
- ServerInstance->BuildISupport();
- return true;
-}
-