std::map<std::string, std::string> tokens;
tokens["AWAYLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxAway);
std::map<std::string, std::string> tokens;
tokens["AWAYLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxAway);
tokens["CHANMODES"] = ServerInstance->Modes->GiveModeList(MODETYPE_CHANNEL);
tokens["CHANNELLEN"] = ConvToStr(ServerInstance->Config->Limits.ChanMax);
tokens["CHANTYPES"] = "#";
tokens["ELIST"] = "MU";
tokens["KICKLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxKick);
tokens["CHANMODES"] = ServerInstance->Modes->GiveModeList(MODETYPE_CHANNEL);
tokens["CHANNELLEN"] = ConvToStr(ServerInstance->Config->Limits.ChanMax);
tokens["CHANTYPES"] = "#";
tokens["ELIST"] = "MU";
tokens["KICKLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxKick);
tokens["MAXTARGETS"] = ConvToStr(ServerInstance->Config->MaxTargets);
tokens["MODES"] = ConvToStr(ServerInstance->Config->Limits.MaxModes);
tokens["NETWORK"] = ServerInstance->Config->Network;
tokens["MAXTARGETS"] = ConvToStr(ServerInstance->Config->MaxTargets);
tokens["MODES"] = ConvToStr(ServerInstance->Config->Limits.MaxModes);
tokens["NETWORK"] = ServerInstance->Config->Network;
tokens["PREFIX"] = ServerInstance->Modes->BuildPrefixes();
tokens["STATUSMSG"] = ServerInstance->Modes->BuildPrefixes(false);
tokens["TOPICLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxTopic);
tokens["PREFIX"] = ServerInstance->Modes->BuildPrefixes();
tokens["STATUSMSG"] = ServerInstance->Modes->BuildPrefixes(false);
tokens["TOPICLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxTopic);
// Modules can add new tokens and also edit or remove existing tokens
FOREACH_MOD(On005Numeric, (tokens));
// Modules can add new tokens and also edit or remove existing tokens
FOREACH_MOD(On005Numeric, (tokens));