- int incoming = -1;
-
- switch (this->state)
- {
- case I_CONNECTING:
- this->SetState(I_CONNECTED);
- return this->OnConnected();
- break;
- case I_LISTENING:
- length = sizeof (client);
- incoming = accept (this->fd, (sockaddr*)&client,&length);
- this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr));
- return true;
- break;
- case I_CONNECTED:
- return this->OnDataReady();
+ case AF_INET:
+ return (in4.sin_port == other.in4.sin_port) && (in4.sin_addr.s_addr == other.in4.sin_addr.s_addr);
+
+ case AF_INET6:
+ return (in6.sin6_port == other.in6.sin6_port) && !memcmp(in6.sin6_addr.s6_addr, other.in6.sin6_addr.s6_addr, 16);
+
+ case AF_UNIX:
+ return !strcmp(un.sun_path, other.un.sun_path);
+ }
+
+ // If we have reached this point then we have encountered a bug.
+ ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BUG: irc::sockets::sockaddrs::operator==(): socket type %d is unknown!", family());
+ return !memcmp(this, &other, sizeof(*this));
+}
+
+static void sa2cidr(irc::sockets::cidr_mask& cidr, const irc::sockets::sockaddrs& sa, unsigned char range)
+{
+ const unsigned char* base;
+ unsigned char target_byte;
+
+ memset(cidr.bits, 0, sizeof(cidr.bits));
+
+ cidr.type = sa.family();
+ switch (cidr.type)
+ {
+ case AF_UNIX:
+ // XXX: UNIX sockets don't support CIDR. This fix is non-ideal but I can't
+ // really think of another way to handle it.
+ cidr.length = 0;
+ return;
+
+ case AF_INET:
+ cidr.length = range > 32 ? 32 : range;
+ target_byte = sizeof(sa.in4.sin_addr);
+ base = (unsigned char*)&sa.in4.sin_addr;