- /* NOTE: Calling this one parameter constructor for User automatically
- * allocates a new UUID and places it in the hash_map.
- */
- LocalUser* New = NULL;
- try
- {
- New = new LocalUser(socket, client, server);
- }
- catch (...)
- {
- ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "*** WTF *** Duplicated UUID! -- Crack smoking monkeys have been unleashed.");
- ServerInstance->SNO->WriteToSnoMask('a', "WARNING *** Duplicate UUID allocated!");
- return;
- }
+ // User constructor allocates a new UUID for the user and inserts it into the uuidlist
+ LocalUser* const New = new LocalUser(socket, client, server);