]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - docs/inspircd.conf.example
Tweak module help for m_conn_waitpong
[user/henk/code/inspircd.git] / docs / inspircd.conf.example
index 11fdc6da42ef862715c62f86c244b26fca7601f2..913187916af78fca0cdb0bdd81438ebbdac380b6 100644 (file)
 #                  something like '*.netname.net' to conceal the      #
 #                  actual server the user is on.                      #
 #                                                                     #
+#  flatlinks     - When you are using m_spanningtree.so, and this     #
+#                  value is set to true, yes or 1, /MAP and /LINKS    #
+#                  will be flattened when shown to a non-oper.        #
+#                                                                     #
+#  hideulines    - When you are using m_spanningtree.so, and this     #
+#                  value is set to true, yes or 1, then U-lined       #
+#                  servers will be hidden in /LINKS and /MAP. For non #
+#                  opers. Please be aware that this will also hide    #
+#                  any leaf servers of a U-lined server, e.g. jupes.  #
+#                                                                     #
 
 <options prefixquit="Quit: "
          loglevel="default"
          maxtargets="20"
         hidesplits="no"
         hidewhois=""
+        flatlinks="no"
+        hideulines="no"
          allowhalfop="yes">
 
 
 #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
 # Conn-Wait-for-Pong: Don't let a user connect until they PONG
 #<module name="m_conn_waitpong.so">
+#
+#-#-#-#-#-#-#-#-#-#-#-   WAITPONG CONFIGURATION  -#-#-#-#-#-#-#-#-#-#-#
+#                                                                     #
+# If you have the m_conn_waitpong.so module loaded, configure it with #
+# the <waitpong> tag:                                                 #
+#                                                                     #
+# sendsnotice    -   Whether to send a snotice on connect, like Unreal#
+# killonbadreply -   Whether to kill the user if they send the wrong  #
+#                    PONG reply.                                      #
+#
+#<waitpong sendsnotice="yes" killonbadreply="yes">
 
 #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
 # Deny Channels: Deny Channels from being used by users