-/* +------------------------------------+\r * | Inspire Internet Relay Chat Daemon |\r * +------------------------------------+\r *\r * InspIRCd: (C) 2002-2007 InspIRCd Development Team\r * See: http://www.inspircd.org/wiki/index.php/Credits\r *\r * This program is free but copyrighted software; see\r * the file COPYING for details.\r *\r * ---------------------------------------------------\r */\r\r#ifndef __BASE_H__ \r#define __BASE_H__ \r\r#include "inspircd_config.h"\r#include <time.h>\r#include <map>\r#include <deque>\r#include <string>\r\r/** Do we use this? -- Brain */\rtypedef void* VoidPointer;\r\r/** A private data store for an Extensible class */\rtypedef std::map<std::string,char*> ExtensibleStore;\r\r/** Needed */\rclass InspIRCd;\r\r/** The base class for all inspircd classes.\r * Wherever possible, all classes you create should inherit from this,\r * giving them the ability to be passed to various core functions\r * as 'anonymous' classes.\r*/ \rclass CoreExport classbase\r{\r public:\r /** Time that the object was instantiated (used for TS calculation etc)\r */\r time_t age;\r\r /** Constructor.\r * Sets the object's time\r */\r classbase();\r\r /** Destructor.\r * Does sweet FA.\r */\r ~classbase() { }\r};\r\r/** class Extensible is the parent class of many classes such as userrec and chanrec.\r * class Extensible implements a system which allows modules to 'extend' the class by attaching data within\r * a map associated with the object. In this way modules can store their own custom information within user\r * objects, channel objects and server objects, without breaking other modules (this is more sensible than using\r * a flags variable, and each module defining bits within the flag as 'theirs' as it is less prone to conflict and\r * supports arbitary data storage).\r */\rclass CoreExport Extensible : public classbase\r{\r /** Private data store.\r * Holds all extensible metadata for the class.\r */\r ExtensibleStore Extension_Items;\r \rpublic:\r\r /** Extend an Extensible class.\r *\r * @param key The key parameter is an arbitary string which identifies the extension data\r * @param p This parameter is a pointer to any data you wish to associate with the object\r *\r * You must provide a key to store the data as via the parameter 'key' and store the data\r * in the templated parameter 'p'.\r * The data will be inserted into the map. If the data already exists, you may not insert it\r * twice, Extensible::Extend will return false in this case.\r *\r * @return Returns true on success, false if otherwise\r */\r template<typename T> bool Extend(const std::string &key, T* p)\r {\r /* This will only add an item if it doesnt already exist,\r * the return value is a std::pair of an iterator to the\r * element, and a bool saying if it was actually inserted.\r */\r return this->Extension_Items.insert(std::make_pair(key, (char*)p)).second;\r }\r\r /** Extend an Extensible class.\r *\r * @param key The key parameter is an arbitary string which identifies the extension data\r *\r * You must provide a key to store the data as via the parameter 'key', this single-parameter\r * version takes no 'data' parameter, this is used purely for boolean values.\r * The key will be inserted into the map with a NULL 'data' pointer. If the key already exists\r * then you may not insert it twice, Extensible::Extend will return false in this case.\r *\r * @return Returns true on success, false if otherwise\r */\r bool Extend(const std::string &key)\r {\r /* This will only add an item if it doesnt already exist,\r * the return value is a std::pair of an iterator to the\r * element, and a bool saying if it was actually inserted.\r */\r return this->Extension_Items.insert(std::make_pair(key, (char*)NULL)).second;\r }\r\r /** Shrink an Extensible class.\r *\r * @param key The key parameter is an arbitary string which identifies the extension data\r *\r * You must provide a key name. The given key name will be removed from the classes data. If\r * you provide a nonexistent key (case is important) then the function will return false.\r * @return Returns true on success.\r */\r bool Shrink(const std::string &key);\r \r /** Get an extension item.\r *\r * @param key The key parameter is an arbitary string which identifies the extension data\r * @param p If you provide a non-existent key, this value will be NULL. Otherwise a pointer to the item you requested will be placed in this templated parameter.\r * @return Returns true if the item was found and false if it was nor, regardless of wether 'p' is NULL. This allows you to store NULL values in Extensible.\r */\r template<typename T> bool GetExt(const std::string &key, T* &p)\r {\r ExtensibleStore::iterator iter = this->Extension_Items.find(key); /* Find the item */\r if(iter != this->Extension_Items.end())\r {\r p = (T*)iter->second; /* Item found */\r return true;\r }\r else\r {\r p = NULL; /* Item not found */\r return false;\r }\r }\r \r /** Get an extension item.\r *\r * @param key The key parameter is an arbitary string which identifies the extension data\r * @return Returns true if the item was found and false if it was not.\r * \r * This single-parameter version only checks if the key exists, it does nothing with\r * the 'data' field and is probably only useful in conjunction with the single-parameter\r * version of Extend().\r */\r bool GetExt(const std::string &key)\r {\r return (this->Extension_Items.find(key) != this->Extension_Items.end());\r }\r\r /** Get a list of all extension items names.\r * @param list A deque of strings to receive the list\r * @return This function writes a list of all extension items stored in this object by name into the given deque and returns void.\r */\r void GetExtList(std::deque<std::string> &list);\r};\r\r/** BoolSet is a utility class designed to hold eight bools in a bitmask.\r * Use BoolSet::Set and BoolSet::Get to set and get bools in the bitmask,\r * and Unset and Invert for special operations upon them.\r */\rclass CoreExport BoolSet : public classbase\r{\r /** Actual bit values */\r char bits;\r\r public:\r\r /** The default constructor initializes the BoolSet to all values unset.\r */\r BoolSet();\r\r /** This constructor copies the default bitmask from a char\r */\r BoolSet(char bitmask);\r\r /** The Set method sets one bool in the set.\r *\r * @param number The number of the item to set. This must be between 0 and 7.\r */\r void Set(int number);\r\r /** The Get method returns the value of one bool in the set\r *\r * @param number The number of the item to retrieve. This must be between 0 and 7.\r *\r * @return True if the item is set, false if it is unset.\r */\r bool Get(int number);\r\r /** The Unset method unsets one value in the set\r *\r * @param number The number of the item to set. This must be between 0 and 7.\r */\r void Unset(int number);\r\r /** The Unset method inverts (flips) one value in the set\r *\r * @param number The number of the item to invert. This must be between 0 and 7.\r */\r void Invert(int number);\r\r /** Compare two BoolSets\r */\r bool operator==(BoolSet other);\r\r /** OR two BoolSets together\r */\r BoolSet operator|(BoolSet other);\r \r /** AND two BoolSets together\r */\r BoolSet operator&(BoolSet other);\r\r /** Assign one BoolSet to another\r */\r bool operator=(BoolSet other);\r};\r\r\r#endif\r\r
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __BASE_H__
+#define __BASE_H__
+
+#include "inspircd_config.h"
+#include <time.h>
+#include <map>
+#include <deque>
+#include <string>
+
+/** Do we use this? -- Brain */
+typedef void* VoidPointer;
+
+/** A private data store for an Extensible class */
+typedef std::map<std::string,char*> ExtensibleStore;
+
+/** Needed */
+class InspIRCd;
+
+/** The base class for all inspircd classes.
+ * Wherever possible, all classes you create should inherit from this,
+ * giving them the ability to be passed to various core functions
+ * as 'anonymous' classes.
+*/
+class CoreExport classbase
+{
+ public:
+ /** Time that the object was instantiated (used for TS calculation etc)
+ */
+ time_t age;
+
+ /** Constructor.
+ * Sets the object's time
+ */
+ classbase();
+
+ /** Destructor.
+ * Does sweet FA.
+ */
+ virtual ~classbase() { }
+};
+
+/** class Extensible is the parent class of many classes such as userrec and chanrec.
+ * class Extensible implements a system which allows modules to 'extend' the class by attaching data within
+ * a map associated with the object. In this way modules can store their own custom information within user
+ * objects, channel objects and server objects, without breaking other modules (this is more sensible than using
+ * a flags variable, and each module defining bits within the flag as 'theirs' as it is less prone to conflict and
+ * supports arbitary data storage).
+ */
+class CoreExport Extensible : public classbase
+{
+ /** Private data store.
+ * Holds all extensible metadata for the class.
+ */
+ ExtensibleStore Extension_Items;
+
+public:
+
+ /** Extend an Extensible class.
+ *
+ * @param key The key parameter is an arbitary string which identifies the extension data
+ * @param p This parameter is a pointer to any data you wish to associate with the object
+ *
+ * You must provide a key to store the data as via the parameter 'key' and store the data
+ * in the templated parameter 'p'.
+ * The data will be inserted into the map. If the data already exists, you may not insert it
+ * twice, Extensible::Extend will return false in this case.
+ *
+ * @return Returns true on success, false if otherwise
+ */
+ template<typename T> bool Extend(const std::string &key, T* p)
+ {
+ /* This will only add an item if it doesnt already exist,
+ * the return value is a std::pair of an iterator to the
+ * element, and a bool saying if it was actually inserted.
+ */
+ return this->Extension_Items.insert(std::make_pair(key, (char*)p)).second;
+ }
+
+ /** Extend an Extensible class.
+ *
+ * @param key The key parameter is an arbitary string which identifies the extension data
+ *
+ * You must provide a key to store the data as via the parameter 'key', this single-parameter
+ * version takes no 'data' parameter, this is used purely for boolean values.
+ * The key will be inserted into the map with a NULL 'data' pointer. If the key already exists
+ * then you may not insert it twice, Extensible::Extend will return false in this case.
+ *
+ * @return Returns true on success, false if otherwise
+ */
+ bool Extend(const std::string &key)
+ {
+ /* This will only add an item if it doesnt already exist,
+ * the return value is a std::pair of an iterator to the
+ * element, and a bool saying if it was actually inserted.
+ */
+ return this->Extension_Items.insert(std::make_pair(key, (char*)NULL)).second;
+ }
+
+ /** Shrink an Extensible class.
+ *
+ * @param key The key parameter is an arbitary string which identifies the extension data
+ *
+ * You must provide a key name. The given key name will be removed from the classes data. If
+ * you provide a nonexistent key (case is important) then the function will return false.
+ * @return Returns true on success.
+ */
+ bool Shrink(const std::string &key);
+
+ /** Get an extension item.
+ *
+ * @param key The key parameter is an arbitary string which identifies the extension data
+ * @param p If you provide a non-existent key, this value will be NULL. Otherwise a pointer to the item you requested will be placed in this templated parameter.
+ * @return Returns true if the item was found and false if it was nor, regardless of wether 'p' is NULL. This allows you to store NULL values in Extensible.
+ */
+ template<typename T> bool GetExt(const std::string &key, T* &p)
+ {
+ ExtensibleStore::iterator iter = this->Extension_Items.find(key); /* Find the item */
+ if(iter != this->Extension_Items.end())
+ {
+ p = (T*)iter->second; /* Item found */
+ return true;
+ }
+ else
+ {
+ p = NULL; /* Item not found */
+ return false;
+ }
+ }
+
+ /** Get an extension item.
+ *
+ * @param key The key parameter is an arbitary string which identifies the extension data
+ * @return Returns true if the item was found and false if it was not.
+ *
+ * This single-parameter version only checks if the key exists, it does nothing with
+ * the 'data' field and is probably only useful in conjunction with the single-parameter
+ * version of Extend().
+ */
+ bool GetExt(const std::string &key)
+ {
+ return (this->Extension_Items.find(key) != this->Extension_Items.end());
+ }
+
+ /** Get a list of all extension items names.
+ * @param list A deque of strings to receive the list
+ * @return This function writes a list of all extension items stored in this object by name into the given deque and returns void.
+ */
+ void GetExtList(std::deque<std::string> &list);
+};
+
+/** BoolSet is a utility class designed to hold eight bools in a bitmask.
+ * Use BoolSet::Set and BoolSet::Get to set and get bools in the bitmask,
+ * and Unset and Invert for special operations upon them.
+ */
+class CoreExport BoolSet : public classbase
+{
+ /** Actual bit values */
+ char bits;
+
+ public:
+
+ /** The default constructor initializes the BoolSet to all values unset.
+ */
+ BoolSet();
+
+ /** This constructor copies the default bitmask from a char
+ */
+ BoolSet(char bitmask);
+
+ /** The Set method sets one bool in the set.
+ *
+ * @param number The number of the item to set. This must be between 0 and 7.
+ */
+ void Set(int number);
+
+ /** The Get method returns the value of one bool in the set
+ *
+ * @param number The number of the item to retrieve. This must be between 0 and 7.
+ *
+ * @return True if the item is set, false if it is unset.
+ */
+ bool Get(int number);
+
+ /** The Unset method unsets one value in the set
+ *
+ * @param number The number of the item to set. This must be between 0 and 7.
+ */
+ void Unset(int number);
+
+ /** The Unset method inverts (flips) one value in the set
+ *
+ * @param number The number of the item to invert. This must be between 0 and 7.
+ */
+ void Invert(int number);
+
+ /** Compare two BoolSets
+ */
+ bool operator==(BoolSet other);
+
+ /** OR two BoolSets together
+ */
+ BoolSet operator|(BoolSet other);
+
+ /** AND two BoolSets together
+ */
+ BoolSet operator&(BoolSet other);
+
+ /** Assign one BoolSet to another
+ */
+ bool operator=(BoolSet other);
+};
+
+
+#endif
+