* @param parameter The parameter string to associate with this mode character.
* If it is empty, the mode is unset; if it is nonempty, the mode is set.
*/
- void SetMode(char mode, std::string parameter);
+ void SetModeParam(char mode, std::string parameter);
/** Returns true if a mode is set on a channel
* @param mode The mode character you wish to query
* @return The number of users left on the channel. If this is zero
* when the method returns, you MUST delete the Channel immediately!
*/
- long ServerKickUser(User* user, const char* reason, bool triggerevents, const char* servername = NULL);
+ long ServerKickUser(User* user, const char* reason, const char* servername = NULL);
/** Part a user from this channel with the given reason.
* If the reason field is NULL, no reason will be sent.