+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
+ * E-mail:
+ * <brain@chatspike.net>
+ * <Craig@chatspike.net>
+ *
+ * Written by Craig Edwards, Craig McLure, and others.
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+
#ifndef __DLL_H
#define __DLL_H
-//
-// class DLLManager is the simple ELF C++ Library manager.
-//
-// It tries to dynamically load the specified shared library
-// when it is construted.
-//
-// You should call LastError() before doing anything. If it
-// returns NULL there is no error.
-//
+typedef void * (initfunc) (void);
+#include "inspircd_config.h"
class DLLManager
{
public:
- DLLManager( const char *fname );
+ DLLManager(char *fname);
virtual ~DLLManager();
- bool GetSymbol( void **, const char *sym_name );
+#ifdef STATIC_LINK
+ bool GetSymbol( initfunc* &v, char *sym_name );
+#else
+ bool GetSymbol( void **, char *sym_name );
+#endif
- const char *LastError()
+ char *LastError()
{
return err;
}
protected:
void *h;
- const char *err;
+ char *err;
+#ifdef STATIC_LINK
+ char staticname[1024];
+#endif
};
-//
-// class DLLFactoryBase is the base class used for the DLLFactory
-// template class.
-//
-// It inherits from the DLLManager class and must be constructed with
-// the file name of the shared library and the function name within that
-// library which will create the desired C++ factory class.
-// If you do not provide func_name to the constructor, it defaults to
-// the undecorated "C" symbol "factory0"
-//
-// factory_func will be set to a pointer to the requested factory creator
-// function. If there was an error linking to the shared library,
-// factory_func will be 0.
-//
-// You can call 'LastError()' to find the error message that occurred.
-//
-//
-
class DLLFactoryBase : public DLLManager
{
public:
- DLLFactoryBase(const char *fname, const char *func_name = 0);
+ DLLFactoryBase(char *fname, char *func_name = 0);
virtual ~DLLFactoryBase();
+#ifdef STATIC_LINK
+ initfunc *factory_func;
+#else
void * (*factory_func)(void);
+#endif
};
-//
-// The DLLFactory template class inherits from DLLFactoryBase.
-// The constructor takes the file name of the shared library
-// and the undecorated "C" symbol name of the factory creator
-// function. The factory creator function in your shared library
-// MUST either return a pointer to an object that is a subclass
-// of 'T' or it must return 0.
-//
-// If everything is cool, then 'factory' will point to the
-// requested factory class. If not, it will be 0.
-//
-// Since the DLLFactory template ultimately inherits DLLManager,
-// you can call LastError() to get any error code information
-//
-// The created factory is OWNED by the DLLFactory class.
-// The created factory will get deleted when the DLLFactory class
-// is deleted, because the DLL will get unloaded as well.
-//
-
template <class T> class DLLFactory : public DLLFactoryBase
{
public:
- DLLFactory(const char *fname, const char *func_name=0) : DLLFactoryBase(fname,func_name)
+ DLLFactory(char *fname, char *func_name=0) : DLLFactoryBase(fname,func_name)
{
if (factory_func)
factory = (T*)factory_func();