#include <cstring>
#include <climits>
#include <cstdio>
+#ifndef WIN32
#include <unistd.h>
+#endif
#include <sstream>
#include <string>
DEFINE_HANDLER1(RehashHandler, void, const std::string&);
DEFINE_HANDLER3(OnCheckExemptionHandler, ModResult, User*, Channel*, const std::string&);
+class TestSuite;
+
/** The main class of the irc server.
* This class contains instances of all the other classes in this software.
* Amongst other things, it contains a ModeParser, a DNS object, a CommandParser
static const char LogHeader[];
/** Find a user in the UUID hash
- * @param nick The nickname to find
+ * @param uid The UUID to find
* @return A pointer to the user, or NULL if the user does not exist
*/
- User* FindUUID(const std::string &);
+ User* FindUUID(const std::string &uid);
/** Find a user in the UUID hash
- * @param nick The nickname to find
+ * @param uid The UUID to find
* @return A pointer to the user, or NULL if the user does not exist
*/
- User* FindUUID(const char *);
+ User* FindUUID(const char *uid);
/** Build the ISUPPORT string by triggering all modules On005Numeric events
*/
*/
LocalStringExt OperQuit;
+ /** Holds whether the MOTD has been parsed for color codes
+ */
+ bool ProcessedMotdEscapes;
+
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
* @param sockfd A valid file descriptor of an open socket
* @param port The port number to bind to
* @param addr The address to bind to (IP only)
+ * @param dolisten Should this port be listened on?
* @return True if the port was bound successfully
*/
bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
/** Causes the server to exit after unloading modules and
* closing all open file descriptors.
*
- * @param The exit code to give to the operating system
+ * @param status The exit code to give to the operating system
* (See the ExitStatus enum for valid values)
*/
void Exit(int status);
* to check case against (may be NULL). If map is null, match will be case insensitive.
* @param str The literal string to match against
* @param mask The glob pattern to match against.
+ * @param map The character map to use when matching.
*/
static bool Match(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
static bool Match(const char *str, const char *mask, unsigned const char *map = NULL);
* Supports CIDR patterns as well as globs.
* @param str The literal string to match against
* @param mask The glob or CIDR pattern to match against.
+ * @param map The character map to use when matching.
*/
static bool MatchCIDR(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
static bool MatchCIDR(const char *str, const char *mask, unsigned const char *map = NULL);
/** Call the handler for a given command.
* @param commandname The command whos handler you wish to call
* @param parameters The mode parameters
- * @param pcnt The number of items you have given in the first parameter
* @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
CmdResult CallCommandHandler(const std::string &commandname, const std::vector<std::string>& parameters, User* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
- * @param parameters The mode parameters
- * @param pcnt The number of items you have given in the first parameter
+ * @param commandname The command name to check
+ * @param pcnt The parameter count
* @param user The user to test-execute the command as
* @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
*/
{
return this->ReadBuffer;
}
+
+ friend class TestSuite;
};
ENTRYPOINT;