* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * InspIRCd: (C) 2002-2010 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
#ifndef __INSPIRCD_H__
#define __INSPIRCD_H__
+#define _FILE_OFFSET_BITS 64
+#ifndef _LARGEFILE_SOURCE
+#define _LARGEFILE_SOURCE
+#endif
+
#ifndef WIN32
-#define DllExport
-#define CoreExport
+#define DllExport
+#define CoreExport
#define printf_c printf
#else
#include "inspircd_win32wrapper.h"
/** Windows defines these already */
-#undef DELETE
#undef ERROR
#endif
-#include <time.h>
-#include <string>
+#ifdef __GNUC__
+#define CUSTOM_PRINTF(STRING, FIRST) __attribute__((format(printf, STRING, FIRST)))
+#else
+#define CUSTOM_PRINTF(STRING, FIRST)
+#endif
+
+// Required system headers.
+#include <ctime>
+#include <cstdarg>
+#include <algorithm>
+#include <cmath>
+#include <cstring>
+#include <climits>
+#include <cstdio>
+
#include <sstream>
+#include <string>
+#include <vector>
+#include <list>
+#include <deque>
+#include <map>
+#include <bitset>
+#include <set>
+#include <time.h>
#include "inspircd_config.h"
+#include "inspircd_version.h"
+#include "typedefs.h"
+
+CoreExport extern InspIRCd* ServerInstance;
+
+#include "caller.h"
+#include "cull_list.h"
+#include "extensible.h"
+#include "numerics.h"
+#include "uid.h"
#include "users.h"
#include "channels.h"
+#include "timer.h"
+#include "hashcomp.h"
+#include "logger.h"
+#include "usermanager.h"
#include "socket.h"
+#include "ctables.h"
+#include "command_parse.h"
#include "mode.h"
#include "socketengine.h"
-#include "command_parse.h"
#include "snomasks.h"
-#include "cull_list.h"
#include "filelogger.h"
#include "caller.h"
+#include "modules.h"
+#include "threadengine.h"
+#include "configreader.h"
+#include "inspstring.h"
+#include "protocol.h"
+
+#ifndef PATH_MAX
+#warning Potentially broken system, PATH_MAX undefined
+#define PATH_MAX 4096
+#endif
/**
* Used to define the maximum number of parameters a command may have.
*/
#define ETIREDHAMSTERS EAGAIN
-/**
- * This define is used in place of strcmp when we
- * want to check if a char* string contains only one
- * letter. Pretty fast, its just two compares and an
- * addition.
- */
-#define IS_SINGLE(x,y) ( (*x == y) && (*(x+1) == 0) )
-
-/** Delete a pointer, and NULL its value
- */
-template<typename T> inline void DELETE(T* x)
-{
- delete x;
- x = NULL;
-}
-
/** Template function to convert any input type to std::string
*/
template<typename T> inline std::string ConvNumeric(const T &in)
++out;
quotient /= 10;
}
- if ( in < 0)
+ if (in < 0)
*out++ = '-';
*out = 0;
std::reverse(res,out);
return ConvNumeric(in);
}
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const unsigned long in)
-{
- return ConvNumeric(in);
-}
-
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const char* in)
{
std::stringstream tmp;
if (!(tmp << in)) return 0;
- return atoi(tmp.str().c_str());
-}
-
-/** Template function to convert integer to char, storing result in *res and
- * also returning the pointer to res. Based on Stuart Lowe's C/C++ Pages.
- * @param T input value
- * @param V result value
- * @param R base to convert to
- */
-template<typename T, typename V, typename R> inline char* itoa(const T &in, V *res, R base)
-{
- if (base < 2 || base > 16) { *res = 0; return res; }
- char* out = res;
- int quotient = in;
- while (quotient) {
- *out = "0123456789abcdef"[ std::abs( quotient % base ) ];
- ++out;
- quotient /= base;
- }
- if ( in < 0 && base == 10) *out++ = '-';
- std::reverse( res, out );
- *out = 0;
- return res;
+ return atol(tmp.str().c_str());
}
/** This class contains various STATS counters
* It is used by the InspIRCd class, which internally
* has an instance of it.
*/
-class serverstats : public classbase
+class serverstats
{
public:
/** Number of accepted connections
unsigned long statsConnects;
/** Total bytes of data transmitted
*/
- double statsSent;
+ unsigned long statsSent;
/** Total bytes of data received
*/
- double statsRecv;
+ unsigned long statsRecv;
/** Cpu usage at last sample
*/
timeval LastCPU;
/** Time last sample was read
*/
- timeval LastSampled;
+ timespec LastSampled;
/** The constructor initializes all the counts to zero
*/
serverstats()
}
};
-/** A list of failed port bindings, used for informational purposes on startup */
-typedef std::vector<std::pair<std::string, long> > FailedPortList;
-
-/** A list of ip addresses cross referenced against clone counts */
-typedef std::map<irc::string, unsigned int> clonemap;
-
-class InspIRCd;
-
-DEFINE_HANDLER1(ProcessUserHandler, void, userrec*);
-DEFINE_HANDLER1(IsNickHandler, bool, const char*);
+DEFINE_HANDLER2(IsNickHandler, bool, const char*, size_t);
+DEFINE_HANDLER2(GenRandomHandler, void, char*, size_t);
DEFINE_HANDLER1(IsIdentHandler, bool, const char*);
-DEFINE_HANDLER1(FindDescriptorHandler, userrec*, int);
-DEFINE_HANDLER1(FloodQuitUserHandler, void, userrec*);
-
-/* Forward declaration - required */
-class XLineManager;
+DEFINE_HANDLER1(FloodQuitUserHandler, void, User*);
+DEFINE_HANDLER2(IsChannelHandler, bool, const char*, size_t);
+DEFINE_HANDLER1(IsSIDHandler, bool, const std::string&);
+DEFINE_HANDLER1(RehashHandler, void, const std::string&);
/** The main class of the irc server.
- * This class contains instances of all the other classes
- * in this software, with the exception of the base class,
- * classbase. Amongst other things, it contains a ModeParser,
- * a DNS object, a CommandParser object, and a list of active
- * Module objects, and facilities for Module objects to
- * interact with the core system it implements. You should
- * NEVER attempt to instantiate a class of type InspIRCd
- * yourself. If you do, this is equivalent to spawning a second
- * IRC server, and could have catastrophic consequences for the
- * program in terms of ram usage (basically, you could create
- * an obese forkbomb built from recursively spawning irc servers!)
+ * This class contains instances of all the other classes in this software.
+ * Amongst other things, it contains a ModeParser, a DNS object, a CommandParser
+ * object, and a list of active Module objects, and facilities for Module
+ * objects to interact with the core system it implements.
*/
-class CoreExport InspIRCd : public classbase
+class CoreExport InspIRCd
{
private:
- /** Holds a string describing the last module error to occur
- */
- char MODERR[MAXBUF];
-
- /** Remove a ModuleFactory pointer
- * @param j Index number of the ModuleFactory to remove
- */
- void EraseFactory(int j);
-
- /** Remove a Module pointer
- * @param j Index number of the Module to remove
- */
- void EraseModule(int j);
-
- /** Move a given module to a specific slot in the list
- * @param modulename The module name to relocate
- * @param slot The slot to move the module into
+ /** Holds the current UID. Used to generate the next one.
*/
- void MoveTo(std::string modulename,int slot);
+ char current_uid[UUID_LENGTH];
/** Set up the signal handlers
*/
*/
bool DaemonSeed();
- /** Moves the given module to the last slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToLast(std::string modulename);
-
- /** Moves the given module to the first slot in the list
- * @param modulename The module name to relocate
- */
- void MoveToFirst(std::string modulename);
-
- /** Moves one module to be placed after another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module after
- */
- void MoveAfter(std::string modulename, std::string after);
-
- /** Moves one module to be placed before another in the list
- * @param modulename The module name to relocate
- * @param after The module name to place the module before
- */
- void MoveBefore(std::string modulename, std::string before);
-
- /** Iterate the list of InspSocket objects, removing ones which have timed out
+ /** Iterate the list of BufferedSocket objects, removing ones which have timed out
* @param TIME the current time
*/
void DoSocketTimeouts(time_t TIME);
+ /** Increments the current UID by one.
+ */
+ void IncrementUID(int pos);
+
/** Perform background user events such as PING checks
- * @param TIME the current time
*/
- void DoBackgroundUserStuff(time_t TIME);
+ void DoBackgroundUserStuff();
/** Returns true when all modules have done pre-registration checks on a user
* @param user The user to verify
* @return True if all modules have finished checking this user
*/
- bool AllModulesReportReady(userrec* user);
-
- /** Total number of modules loaded into the ircd, minus one
- */
- int ModCount;
-
- /** Logfile pathname specified on the commandline, or empty string
- */
- char LogFileName[MAXBUF];
-
- /** The feature names published by various modules
- */
- featurelist Features;
-
- /** The interface names published by various modules
- */
- interfacelist Interfaces;
+ bool AllModulesReportReady(LocalUser* user);
/** The current time, updated in the mainloop
*/
- time_t TIME;
-
- /** The time that was recorded last time around the mainloop
- */
- time_t OLDTIME;
+ struct timespec TIME;
- /** A 64k buffer used to read client lines into
+ /** A 64k buffer used to read socket data into
+ * NOTE: update ValidateNetBufferSize if you change this
*/
char ReadBuffer[65535];
- /** Used when connecting clients
- */
- insp_sockaddr client, server;
-
- /** Used when connecting clients
- */
- socklen_t length;
-
- /** Nonblocking file writer
- */
- FileLogger* Logger;
-
- /** Time offset in seconds
- * This offset is added to all calls to Time(). Use SetTimeDelta() to update
- */
- int time_delta;
+#ifdef WIN32
+ IPC* WindowsIPC;
+#endif
public:
/** Global cull list, will be processed on next iteration
*/
CullList GlobalCulls;
-
+ /** Actions that must happen outside of the current call stack */
+ ActionList AtomicActions;
/**** Functors ****/
- ProcessUserHandler HandleProcessUser;
IsNickHandler HandleIsNick;
IsIdentHandler HandleIsIdent;
- FindDescriptorHandler HandleFindDescriptor;
FloodQuitUserHandler HandleFloodQuitUser;
+ IsChannelHandler HandleIsChannel;
+ IsSIDHandler HandleIsSID;
+ RehashHandler HandleRehash;
+ GenRandomHandler HandleGenRandom;
- /** InspSocket classes pending deletion after being closed.
- * We don't delete these immediately as this may cause a segmentation fault.
+ /** Globally accessible fake user record. This is used to force mode changes etc across s2s, etc.. bit ugly, but.. better than how this was done in 1.1
+ * Reason for it:
+ * kludge alert!
+ * SendMode expects a User* to send the numeric replies
+ * back to, so we create it a fake user that isnt in the user
+ * hash and set its descriptor to FD_MAGIC_NUMBER so the data
+ * falls into the abyss :p
*/
- std::map<InspSocket*,InspSocket*> SocketCull;
+ FakeUser* FakeClient;
- /** Build the ISUPPORT string by triggering all modules On005Numeric events
+ /** Returns the next available UID for this server.
*/
- void BuildISupport();
+ std::string GetUID();
- /** Number of unregistered users online right now.
- * (Unregistered means before USER/NICK/dns)
+ /** Find a user in the UUID hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
*/
- int unregistered_count;
+ User* FindUUID(const std::string &);
- /** List of server names we've seen.
+ /** Find a user in the UUID hash
+ * @param nick The nickname to find
+ * @return A pointer to the user, or NULL if the user does not exist
*/
- servernamelist servernames;
+ User* FindUUID(const char *);
+
+ /** Build the ISUPPORT string by triggering all modules On005Numeric events
+ */
+ void BuildISupport();
/** Time this ircd was booted
*/
/** Config file pathname specified on the commandline or via ./configure
*/
- char ConfigFileName[MAXBUF];
+ std::string ConfigFileName;
+
+ ExtensionManager Extensions;
/** Mode handler, handles mode setting and removal
*/
*/
SocketEngine* SE;
- /** Stats class, holds miscellaneous stats counters
+ /** Thread engine, Handles threading where required
*/
- serverstats* stats;
+ ThreadEngine* Threads;
- /** Server Config class, holds configuration file data
+ /** The thread/class used to read config files in REHASH and on startup
*/
- ServerConfig* Config;
+ ConfigReaderThread* ConfigThread;
- /** Snomask manager - handles routing of snomask messages
- * to opers.
+ /** LogManager handles logging.
*/
- SnomaskManager* SNO;
+ LogManager *Logs;
- /** Client list, a hash_map containing all clients, local and remote
+ /** ModuleManager contains everything related to loading/unloading
+ * modules.
*/
- user_hash* clientlist;
+ ModuleManager* Modules;
- /** Channel list, a hash_map containing all channels
+ /** BanCacheManager is used to speed up checking of restrictions on connection
+ * to the IRCd.
*/
- chan_hash* chanlist;
-
- /** Local client list, a vector containing only local clients
- */
- std::vector<userrec*> local_users;
+ BanCacheManager *BanCache;
- /** Oper list, a vector containing all local and remote opered users
+ /** Stats class, holds miscellaneous stats counters
*/
- std::vector<userrec*> all_opers;
+ serverstats* stats;
- /** Map of local ip addresses for clone counting
+ /** Server Config class, holds configuration file data
*/
- clonemap local_clones;
+ ServerConfig* Config;
- /** Map of global ip addresses for clone counting
+ /** Snomask manager - handles routing of snomask messages
+ * to opers.
*/
- clonemap global_clones;
+ SnomaskManager* SNO;
/** DNS class, provides resolver facilities to the core and modules
*/
DNS* Res;
- /** Timer manager class, triggers InspTimer timer events
+ /** Timer manager class, triggers Timer timer events
*/
TimerManager* Timers;
*/
XLineManager* XLines;
- /** A list of Module* module classes
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
+ /** User manager. Various methods and data associated with users.
*/
- ModuleList modules;
+ UserManager *Users;
- /** A list of ModuleFactory* module factories
- * Note that this list is always exactly 255 in size.
- * The actual number of loaded modules is available from GetModuleCount()
+ /** Channel list, a hash_map containing all channels XXX move to channel manager class
*/
- FactoryList factory;
+ chan_hash* chanlist;
- /** The time we next call our ping timeout and reg timeout checks
+ /** List of the open ports
*/
- time_t next_call;
+ std::vector<ListenSocket*> ports;
/** Set to the current signal recieved
*/
int s_signal;
- /** Get the current time
- * Because this only calls time() once every time around the mainloop,
- * it is much faster than calling time() directly.
- * @param delta True to use the delta as an offset, false otherwise
- * @return The current time as an epoch value (time_t)
+ /** Protocol interface, overridden by server protocol modules
*/
- time_t Time(bool delta = false);
+ ProtocolInterface* PI;
- /** Set the time offset in seconds
- * This offset is added to Time() to offset the system time by the specified
- * number of seconds.
- * @param delta The number of seconds to offset
- * @return The old time delta
+ /** Holds extensible for user nickforced
*/
- int SetTimeDelta(int delta);
+ LocalIntExt NICKForced;
- /** Add a user to the local clone map
- * @param user The user to add
+ /** Holds extensible for user operquit
*/
- void AddLocalClone(userrec* user);
+ LocalStringExt OperQuit;
- /** Add a user to the global clone map
- * @param user The user to add
- */
- void AddGlobalClone(userrec* user);
-
- /** Number of users with a certain mode set on them
- */
- int ModeCount(const char mode);
-
- /** Get the time offset in seconds
- * @return The current time delta (in seconds)
+ /** Get the current time
+ * Because this only calls time() once every time around the mainloop,
+ * it is much faster than calling time() directly.
+ * @return The current time as an epoch value (time_t)
*/
- int GetTimeDelta();
+ inline time_t Time() { return TIME.tv_sec; }
+ /** The fractional time at the start of this mainloop iteration (nanoseconds) */
+ inline long Time_ns() { return TIME.tv_nsec; }
+ /** Update the current time. Don't call this unless you have reason to do so. */
+ void UpdateTime();
- /** Process a user whos socket has been flagged as active
- * @param cu The user to process
- * @return There is no actual return value, however upon exit, the user 'cu' may have been
- * marked for deletion in the global CullList.
+ /** Generate a random string with the given length
+ * @param length The length in bytes
+ * @param printable if false, the string will use characters 0-255; otherwise,
+ * it will be limited to 0x30-0x7E ('0'-'~', nonspace printable characters)
*/
- caller1<void, userrec*> ProcessUser;
-
- /** Get the total number of currently loaded modules
- * @return The number of loaded modules
+ std::string GenRandomStr(int length, bool printable = true);
+ /** Generate a random integer.
+ * This is generally more secure than rand()
*/
- int GetModuleCount();
+ unsigned long GenRandomInt(unsigned long max);
- /** Find a module by name, and return a Module* to it.
- * This is preferred over iterating the module lists yourself.
- * @param name The module name to look up
- * @return A pointer to the module, or NULL if the module cannot be found
- */
- Module* FindModule(const std::string &name);
+ /** Fill a buffer with random bits */
+ caller2<void, char*, size_t> GenRandom;
/** Bind all ports specified in the configuration file.
- * @param bail True if the function should bail back to the shell on failure
- * @param found_ports The actual number of ports found in the config, as opposed to the number actually bound
- * @return The number of ports actually bound without error
+ * @return The number of ports bound without error
*/
- int BindPorts(bool bail, int &found_ports, FailedPortList &failed_ports);
+ int BindPorts(FailedPortList &failed_ports);
/** Binds a socket on an already open file descriptor
* @param sockfd A valid file descriptor of an open socket
* @param addr The address to bind to (IP only)
* @return True if the port was bound successfully
*/
- bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true);
-
- /** Adds a server name to the list of servers we've seen
- * @param The servername to add
- */
- void AddServerName(const std::string &servername);
-
- /** Finds a cached char* pointer of a server name,
- * This is used to optimize userrec by storing only the pointer to the name
- * @param The servername to find
- * @return A pointer to this name, gauranteed to never become invalid
- */
- const char* FindServerNamePtr(const std::string &servername);
-
- /** Returns true if we've seen the given server name before
- * @param The servername to find
- * @return True if we've seen this server name before
- */
- bool FindServerName(const std::string &servername);
+ bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
/** Gets the GECOS (description) field of the given server.
* If the servername is not that of the local server, the name
* @param servername The servername to find the description of
* @return The description of this server, or of the local server
*/
- std::string GetServerDescription(const char* servername);
-
- /** Write text to all opers connected to this server
- * @param text The text format string
- * @param ... Format args
- */
- void WriteOpers(const char* text, ...);
+ std::string GetServerDescription(const std::string& servername);
- /** Write text to all opers connected to this server
- * @param text The text to send
- */
- void WriteOpers(const std::string &text);
-
- /** Find a nickname in the nick hash
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
- userrec* FindNick(const std::string &nick);
+ User* FindNick(const std::string &nick);
- /** Find a nickname in the nick hash
+ /** Find a user in the nick hash.
+ * If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
- userrec* FindNick(const char* nick);
+ User* FindNick(const char* nick);
+
+ /** Find a user in the nick hash ONLY
+ */
+ User* FindNickOnly(const char* nick);
+
+ /** Find a user in the nick hash ONLY
+ */
+ User* FindNickOnly(const std::string &nick);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
- chanrec* FindChan(const std::string &chan);
+ Channel* FindChan(const std::string &chan);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
- chanrec* FindChan(const char* chan);
-
- /** Called by the constructor to load all modules from the config file.
- */
- void LoadAllModules();
-
- /** Check for a 'die' tag in the config file, and abort if found
- * @return Depending on the configuration, this function may never return
- */
- void CheckDie();
+ Channel* FindChan(const char* chan);
/** Check we aren't running as root, and exit if we are
* @return Depending on the configuration, this function may never return
/** Determine the right path for, and open, the logfile
* @param argv The argv passed to main() initially, used to calculate program path
* @param argc The argc passed to main() initially, used to calculate program path
+ * @return True if the log could be opened, false if otherwise
*/
- void OpenLog(char** argv, int argc);
-
- /** Close the currently open log file
- */
- void CloseLog();
-
- /** Send a server notice to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerNoticeAll(char* text, ...);
-
- /** Send a server message (PRIVMSG) to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerPrivmsgAll(char* text, ...);
-
- /** Send text to all users with a specific set of modes
- * @param modes The modes to check against, without a +, e.g. 'og'
- * @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the
- * mode characters in the first parameter causes receipt of the message, and
- * if you specify WM_OR, all the modes must be present.
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void WriteMode(const char* modes, int flags, const char* text, ...);
+ bool OpenLog(char** argv, int argc);
/** Return true if a channel name is valid
* @param chname A channel name to verify
* @return True if the name is valid
*/
- bool IsChannel(const char *chname);
+ caller2<bool, const char*, size_t> IsChannel;
+
+ /** Return true if str looks like a server ID
+ * @param string to check against
+ */
+ caller1<bool, const std::string&> IsSID;
/** Rehash the local server
*/
- void Rehash();
+ caller1<void, const std::string&> Rehash;
/** Handles incoming signals after being set
* @param signal the signal recieved
*/
void SignalHandler(int signal);
- /** Sets the signal recieved
+ /** Sets the signal recieved
* @param signal the signal recieved
*/
static void SetSignal(int signal);
*/
static void QuickExit(int status);
- /** Return a count of users, unknown and known connections
- * @return The number of users
- */
- int UserCount();
-
- /** Return a count of fully registered connections only
- * @return The number of registered users
- */
- int RegisteredUserCount();
-
- /** Return a count of invisible (umode +i) users only
- * @return The number of invisible users
- */
- int InvisibleUserCount();
-
- /** Return a count of opered (umode +o) users only
- * @return The number of opers
- */
- int OperCount();
-
- /** Return a count of unregistered (before NICK/USER) users only
- * @return The number of unregistered (unknown) connections
- */
- int UnregisteredUserCount();
-
/** Return a count of channels on the network
* @return The number of channels
*/
long ChannelCount();
- /** Return a count of local users on this server only
- * @return The number of local users
- */
- long LocalUserCount();
-
/** Send an error notice to all local users, opered and unopered
* @param s The error string to send
*/
void SendError(const std::string &s);
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly BEFORE 'modulename'. For more information
- * please see Module::Prioritize().
- * @param modulename The module your module wants to be before in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityBefore(const std::string &modulename);
-
- /** For use with Module::Prioritize().
- * When the return value of this function is returned from
- * Module::Prioritize(), this specifies that the module wishes
- * to be ordered exactly AFTER 'modulename'. For more information please
- * see Module::Prioritize().
- * @param modulename The module your module wants to be after in the call list
- * @returns a priority ID which the core uses to relocate the module in the list
- */
- long PriorityAfter(const std::string &modulename);
-
- /** Publish a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using this
- * function. A feature is an arbitary string which identifies something this
- * module can do. For example, if your module provides SSL support, but other
- * modules provide SSL support too, all the modules supporting SSL should
- * publish an identical 'SSL' feature. This way, any module requiring use
- * of SSL functions can just look up the 'SSL' feature using FindFeature,
- * then use the module pointer they are given.
- * @param FeatureName The case sensitive feature name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false if the feature is already published by
- * another module.
- */
- bool PublishFeature(const std::string &FeatureName, Module* Mod);
-
- /** Publish a module to an 'interface'.
- * Modules which implement the same interface (the same way of communicating
- * with other modules) can publish themselves to an interface, using this
- * method. When they do so, they become part of a list of related or
- * compatible modules, and a third module may then query for that list
- * and know that all modules within that list offer the same API.
- * A prime example of this is the hashing modules, which all accept the
- * same types of Request class. Consider this to be similar to PublishFeature,
- * except for that multiple modules may publish the same 'feature'.
- * @param InterfaceName The case sensitive interface name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false on failure (there are currently no failure
- * cases)
- */
- bool PublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Return a pair saying how many other modules are currently using the
- * interfaces provided by module m.
- * @param m The module to count usage for
- * @return A pair, where the first value is the number of uses of the interface,
- * and the second value is the interface name being used.
- */
- std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
-
- /** Mark your module as using an interface.
- * If you mark your module as using an interface, then that interface
- * module may not unload until your module has unloaded first.
- * This can be used to prevent crashes by ensuring code you depend on
- * is always in memory while your module is active.
- * @param InterfaceName The interface to use
- */
- void UseInterface(const std::string &InterfaceName);
-
- /** Mark your module as finished with an interface.
- * If you used UseInterface() above, you should use this method when
- * your module is finished with the interface (usually in its destructor)
- * to allow the modules which implement the given interface to be unloaded.
- * @param InterfaceName The interface you are finished with using.
- */
- void DoneWithInterface(const std::string &InterfaceName);
-
- /** Unpublish a 'feature'.
- * When your module exits, it must call this method for every feature it
- * is providing so that the feature table is cleaned up.
- * @param FeatureName the feature to remove
- */
- bool UnpublishFeature(const std::string &FeatureName);
-
- /** Unpublish your module from an interface
- * When your module exits, it must call this method for every interface
- * it is part of so that the interfaces table is cleaned up. Only when
- * the last item is deleted from an interface does the interface get
- * removed.
- * @param InterfaceName the interface to be removed from
- * @param Mod The module to remove from the interface list
- */
- bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Find a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using the
- * InspIRCd::PublishFeature method. A feature is an arbitary string which
- * identifies something this module can do. For example, if your module
- * provides SSL support, but other modules provide SSL support too, all
- * the modules supporting SSL should publish an identical 'SSL' feature.
- * To find a module capable of providing the feature you want, simply
- * call this method with the feature name you are looking for.
- * @param FeatureName The feature name you wish to obtain the module for
- * @returns A pointer to a valid module class on success, NULL on failure.
- */
- Module* FindFeature(const std::string &FeatureName);
-
- /** Find an 'interface'.
- * An interface is a list of modules which all implement the same API.
- * @param InterfaceName The Interface you wish to obtain the module
- * list of.
- * @return A pointer to a deque of Module*, or NULL if the interface
- * does not exist.
- */
- modulelist* FindInterface(const std::string &InterfaceName);
-
- /** Given a pointer to a Module, return its filename
- * @param m The module pointer to identify
- * @return The module name or an empty string
- */
- const std::string& GetModuleName(Module* m);
-
/** Return true if a nickname is valid
* @param n A nickname to verify
* @return True if the nick is valid
*/
- caller1<bool, const char*> IsNick;
+ caller2<bool, const char*, size_t> IsNick;
/** Return true if an ident is valid
* @param An ident to verify
*/
caller1<bool, const char*> IsIdent;
- /** Find a username by their file descriptor.
- * It is preferred to use this over directly accessing the fd_ref_table array.
- * @param socket The file descriptor of a user
- * @return A pointer to the user if the user exists locally on this descriptor
- */
- caller1<userrec*, int> FindDescriptor;
-
- /** Add a new mode to this server's mode parser
- * @param mh The modehandler to add
- * @param modechar The mode character this modehandler handles
- * @return True if the mode handler was added
- */
- bool AddMode(ModeHandler* mh, const unsigned char modechar);
-
- /** Add a new mode watcher to this server's mode parser
- * @param mw The modewatcher to add
- * @return True if the modewatcher was added
- */
- bool AddModeWatcher(ModeWatcher* mw);
-
- /** Delete a mode watcher from this server's mode parser
- * @param mw The modewatcher to delete
- * @return True if the modewatcher was deleted
- */
- bool DelModeWatcher(ModeWatcher* mw);
-
/** Add a dns Resolver class to this server's active set
* @param r The resolver to add
* @param cached If this value is true, then the cache will
bool AddResolver(Resolver* r, bool cached);
/** Add a command to this server's command parser
- * @param f A command_t command handler object to add
+ * @param f A Command command handler object to add
* @throw ModuleException Will throw ModuleExcption if the command already exists
*/
- void AddCommand(command_t *f);
+ inline void AddCommand(Command *f)
+ {
+ Modules->AddService(*f);
+ }
/** Send a modechange.
* The parameters provided are identical to that sent to the
* handler for class cmd_mode.
* @param parameters The mode parameters
- * @param pcnt The number of items you have given in the first parameter
* @param user The user to send error messages to
*/
- void SendMode(const char **parameters, int pcnt, userrec *user);
+ void SendMode(const std::vector<std::string>& parameters, User *user);
+
+ /** Send a modechange and route it to the network.
+ * The parameters provided are identical to that sent to the
+ * handler for class cmd_mode.
+ * @param parameters The mode parameters
+ * @param user The user to send error messages to
+ */
+ void SendGlobalMode(const std::vector<std::string>& parameters, User *user);
+
+ /** Match two strings using pattern matching, optionally, with a map
+ * to check case against (may be NULL). If map is null, match will be case insensitive.
+ * @param str The literal string to match against
+ * @param mask The glob pattern to match against.
+ */
+ static bool Match(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
+ static bool Match(const char *str, const char *mask, unsigned const char *map = NULL);
- /** Match two strings using pattern matching.
- * This operates identically to the global function match(),
- * except for that it takes std::string arguments rather than
- * const char* ones.
- * @param sliteral The literal string to match against
- * @param spattern The pattern to match against. CIDR and globs are supported.
+ /** Match two strings using pattern matching, optionally, with a map
+ * to check case against (may be NULL). If map is null, match will be case insensitive.
+ * Supports CIDR patterns as well as globs.
+ * @param str The literal string to match against
+ * @param mask The glob or CIDR pattern to match against.
*/
- bool MatchText(const std::string &sliteral, const std::string &spattern);
+ static bool MatchCIDR(const std::string &str, const std::string &mask, unsigned const char *map = NULL);
+ static bool MatchCIDR(const char *str, const char *mask, unsigned const char *map = NULL);
/** Call the handler for a given command.
* @param commandname The command whos handler you wish to call
* @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
- CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
+ CmdResult CallCommandHandler(const std::string &commandname, const std::vector<std::string>& parameters, User* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
* @param parameters The mode parameters
* @param user The user to test-execute the command as
* @return True if the command handler is a module command, and there are enough parameters and the user has permission to the command
*/
- bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
-
- /** Add a gline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Add a qline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param nickname The nickmask to set the line against
- */
- void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
-
- /** Add a zline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param ipaddr The ip-mask to set the line against
- */
- void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
-
- /** Add a kline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Add an eline
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Delete a gline
- * @param hostmask The gline to delete
- * @return True if the item was removed
- */
- bool DelGLine(const std::string &hostmask);
-
- /** Delete a qline
- * @param nickname The qline to delete
- * @return True if the item was removed
- */
- bool DelQLine(const std::string &nickname);
-
- /** Delete a zline
- * @param ipaddr The zline to delete
- * @return True if the item was removed
- */
- bool DelZLine(const std::string &ipaddr);
-
- /** Delete a kline
- * @param hostmask The kline to delete
- * @return True if the item was removed
- */
- bool DelKLine(const std::string &hostmask);
-
- /** Delete an eline
- * @param hostmask The kline to delete
- * @return True if the item was removed
- */
- bool DelELine(const std::string &hostmask);
+ bool IsValidModuleCommand(const std::string &commandname, int pcnt, User* user);
/** Return true if the given parameter is a valid nick!user\@host mask
* @param mask A nick!user\@host masak to match against
*/
void RehashServer();
- /** Return the channel whos index number matches that provided
- * @param The index number of the channel to fetch
- * @return A channel record, or NUll if index < 0 or index >= InspIRCd::ChannelCount()
- */
- chanrec* GetChannelIndex(long index);
-
- /** Dump text to a user target, splitting it appropriately to fit
- * @param User the user to dump the text to
- * @param LinePrefix text to prefix each complete line with
- * @param TextStream the text to send to the user
- */
- void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream);
-
/** Check if the given nickmask matches too many users, send errors to the given user
* @param nick A nickmask to match against
* @param user A user to send error text to
* @return True if the nick matches too many users
*/
- bool NickMatchesEveryone(const std::string &nick, userrec* user);
+ bool NickMatchesEveryone(const std::string &nick, User* user);
/** Check if the given IP mask matches too many users, send errors to the given user
* @param ip An ipmask to match against
* @param user A user to send error text to
* @return True if the ip matches too many users
*/
- bool IPMatchesEveryone(const std::string &ip, userrec* user);
+ bool IPMatchesEveryone(const std::string &ip, User* user);
/** Check if the given hostmask matches too many users, send errors to the given user
* @param mask A hostmask to match against
* @param user A user to send error text to
* @return True if the host matches too many users
*/
- bool HostMatchesEveryone(const std::string &mask, userrec* user);
+ bool HostMatchesEveryone(const std::string &mask, User* user);
/** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
* @param str A string containing a time in the form 1y2w3d4h6m5s
*/
long Duration(const std::string &str);
- /** Attempt to compare an oper password to a string from the config file.
+ /** Attempt to compare a password to a string from the config file.
* This will be passed to handling modules which will compare the data
* against possible hashed equivalents in the input string.
+ * @param ex The object (user, server, whatever) causing the comparison.
* @param data The data from the config file
* @param input The data input by the oper
- * @param tagnum the tag number of the oper's tag in the config file
+ * @param hashtype The hash from the config file
* @return 0 if the strings match, 1 or -1 if they do not
*/
- int OperPassCompare(const char* data,const char* input, int tagnum);
+ int PassCompare(Extensible* ex, const std::string &data, const std::string &input, const std::string &hashtype);
/** Check if a given server is a uline.
* An empty string returns true, this is by design.
* @param server The server to check for uline status
* @return True if the server is a uline OR the string is empty
*/
- bool ULine(const char* server);
+ bool ULine(const std::string& server);
/** Returns true if the uline is 'silent' (doesnt generate
* remote connect notices etc).
*/
- bool SilentULine(const char* server);
-
- /** Returns the subversion revision ID of this ircd
- * @return The revision ID or an empty string
- */
- std::string GetRevision();
+ bool SilentULine(const std::string& server);
/** Returns the full version string of this ircd
* @return The version string
*/
void WritePID(const std::string &filename);
- /** Returns text describing the last module error
- * @return The last error message to occur
- */
- char* ModuleError();
-
- /** Load a given module file
- * @param filename The file to load
- * @return True if the module was found and loaded
- */
- bool LoadModule(const char* filename);
-
- /** Unload a given module file
- * @param filename The file to unload
- * @return True if the module was unloaded
- */
- bool UnloadModule(const char* filename);
-
/** This constructor initialises all the subsystems and reads the config file.
* @param argc The argument count passed to main()
* @param argv The argument list passed to main()
*/
InspIRCd(int argc, char** argv);
- /** Do one iteration of the mainloop
- * @param process_module_sockets True if module sockets are to be processed
- * this time around the event loop. The is the default.
- */
- void DoOneIteration(bool process_module_sockets = true);
-
- /** Output a log message to the ircd.log file
- * The text will only be output if the current loglevel
- * is less than or equal to the level you provide
- * @param level A log level from the DebugLevel enum
- * @param text Format string of to write to the log
- * @param ... Format arguments of text to write to the log
- */
- void Log(int level, const char* text, ...);
-
- /** Output a log message to the ircd.log file
- * The text will only be output if the current loglevel
- * is less than or equal to the level you provide
- * @param level A log level from the DebugLevel enum
- * @param text Text to write to the log
- */
- void Log(int level, const std::string &text);
-
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param text Text of the numeric
*/
- void SendWhoisLine(userrec* user, userrec* dest, int numeric, const std::string &text);
+ void SendWhoisLine(User* user, User* dest, int numeric, const std::string &text);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param format Format string for the numeric
* @param ... Parameters for the format string
*/
- void SendWhoisLine(userrec* user, userrec* dest, int numeric, const char* format, ...);
+ void SendWhoisLine(User* user, User* dest, int numeric, const char* format, ...) CUSTOM_PRINTF(5, 6);
+
+ /** Handle /STATS
+ */
+ void DoStats(char statschar, User* user, string_list &results);
+
+ /** Handle /WHOIS
+ */
+ void DoWhois(User* user, User* dest,unsigned long signon, unsigned long idle, const char* nick);
/** Quit a user for excess flood, and if they are not
* fully registered yet, temporarily zline their IP.
* @param current user to quit
*/
- caller1<void, userrec*> FloodQuitUser;
+ caller1<void, User*> FloodQuitUser;
/** Restart the server.
* This function will not return. If an error occurs,
/** Begin execution of the server.
* NOTE: this function NEVER returns. Internally,
- * after performing some initialisation routines,
- * it will repeatedly call DoOneIteration in a loop.
+ * it will repeatedly loop.
* @return The return value for this function is undefined.
*/
int Run();
- /** Force all InspSockets to be removed which are due to
- * be culled.
+ /** Adds an extban char to the 005 token.
*/
- void InspSocketCull();
+ void AddExtBanChar(char c);
char* GetReadBuffer()
{
}
};
-#endif
+ENTRYPOINT;
+
+template<class Cmd>
+class CommandModule : public Module
+{
+ Cmd cmd;
+ public:
+ CommandModule() : cmd(this)
+ {
+ }
+ void init()
+ {
+ ServerInstance->Modules->AddService(cmd);
+ }
+
+ Version GetVersion()
+ {
+ return Version(cmd.name, VF_VENDOR|VF_CORE);
+ }
+};
+
+#endif