* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
#undef ERROR
#endif
+// Required system headers.
#include <time.h>
-#include <string>
-#include <sstream>
-#include <list>
+#include <stdarg.h>
+
#include "inspircd_config.h"
#include "uid.h"
#include "users.h"
#include "channels.h"
+#include "timer.h"
+#include "hashcomp.h"
+#include "typedefs.h"
+#include "logger.h"
+#include "usermanager.h"
#include "socket.h"
+#include "ctables.h"
+#include "command_parse.h"
#include "mode.h"
#include "socketengine.h"
-#include "command_parse.h"
#include "snomasks.h"
#include "cull_list.h"
#include "filelogger.h"
#include "caller.h"
+#include "modules.h"
+#include "configreader.h"
+#include "inspstring.h"
/**
* Used to define the maximum number of parameters a command may have.
*/
#define ETIREDHAMSTERS EAGAIN
-/** Delete a pointer, and NULL its value
- */
-template<typename T> inline void DELETE(T* x)
-{
- delete x;
- x = NULL;
-}
-
/** Template function to convert any input type to std::string
*/
template<typename T> inline std::string ConvNumeric(const T &in)
++out;
quotient /= 10;
}
- if ( in < 0)
+ if (in < 0)
*out++ = '-';
*out = 0;
std::reverse(res,out);
return ConvNumeric(in);
}
-/** Template function to convert any input type to std::string
- */
-inline std::string ConvToStr(const unsigned long in)
-{
- return ConvNumeric(in);
-}
-
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const char* in)
/** A list of failed port bindings, used for informational purposes on startup */
typedef std::vector<std::pair<std::string, long> > FailedPortList;
-/** A list of ip addresses cross referenced against clone counts */
-typedef std::map<irc::string, unsigned int> clonemap;
-
class InspIRCd;
DEFINE_HANDLER1(ProcessUserHandler, void, User*);
/* Forward declaration - required */
class XLineManager;
+class BanCacheManager;
+
+class CoreExport ConfigReaderThread : public Thread
+{
+ InspIRCd* ServerInstance;
+ bool do_bail;
+ User* TheUser;
+ public:
+ ConfigReaderThread(InspIRCd* Instance, bool bail, User* user) : Thread(), ServerInstance(Instance), do_bail(bail), TheUser(user)
+ {
+ }
+
+ virtual ~ConfigReaderThread()
+ {
+ }
+
+ void Run();
+};
/** The main class of the irc server.
* This class contains instances of all the other classes
private:
/** Holds the current UID. Used to generate the next one.
*/
- char current_uid[UUID_LENGTH];
+ char current_uid[UUID_LENGTH + 1];
/** Set up the signal handlers
*/
*/
bool DaemonSeed();
- /** Iterate the list of InspSocket objects, removing ones which have timed out
+ /** Iterate the list of BufferedSocket objects, removing ones which have timed out
* @param TIME the current time
*/
void DoSocketTimeouts(time_t TIME);
void InitialiseUID();
/** Perform background user events such as PING checks
- * @param TIME the current time
*/
- void DoBackgroundUserStuff(time_t TIME);
+ void DoBackgroundUserStuff();
/** Returns true when all modules have done pre-registration checks on a user
* @param user The user to verify
/** Used when connecting clients
*/
- insp_sockaddr client, server;
+ irc::sockets::insp_sockaddr client, server;
/** Used when connecting clients
*/
socklen_t length;
- /** Nonblocking file writer
- */
- FileLogger* Logger;
-
- /** Time offset in seconds
- * This offset is added to all calls to Time(). Use SetTimeDelta() to update
- */
- int time_delta;
-
#ifdef WIN32
IPC* WindowsIPC;
#endif
FindDescriptorHandler HandleFindDescriptor;
FloodQuitUserHandler HandleFloodQuitUser;
- /** InspSocket classes pending deletion after being closed.
+ /** BufferedSocket classes pending deletion after being closed.
* We don't delete these immediately as this may cause a segmentation fault.
*/
- std::map<InspSocket*,InspSocket*> SocketCull;
+ std::map<BufferedSocket*,BufferedSocket*> SocketCull;
/** Globally accessible fake user record. This is used to force mode changes etc across s2s, etc.. bit ugly, but.. better than how this was done in 1.1
* Reason for it:
*/
void BuildISupport();
- /** Number of unregistered users online right now.
- * (Unregistered means before USER/NICK/dns)
- */
- int unregistered_count;
-
/** List of server names we've seen.
*/
servernamelist servernames;
/** Socket engine, handles socket activity events
*/
SocketEngine* SE;
+
+ /** Thread engine, Handles threading where required
+ */
+ ThreadEngine* Threads;
+
+ /** The thread/class used to read config files in REHASH and on startup
+ */
+ ConfigReaderThread* ConfigThread;
+
+ /** LogManager handles logging.
+ */
+ LogManager *Logs;
/** ModuleManager contains everything related to loading/unloading
* modules.
*/
ModuleManager* Modules;
+ /** BanCacheManager is used to speed up checking of restrictions on connection
+ * to the IRCd.
+ */
+ BanCacheManager *BanCache;
+
/** Stats class, holds miscellaneous stats counters
*/
serverstats* stats;
*/
SnomaskManager* SNO;
- /** Client list, a hash_map containing all clients, local and remote
- */
- user_hash* clientlist;
-
- /** Client list stored by UUID. Contains all clients, and is updated
- * automatically by the constructor and destructor of User.
- */
- user_hash* uuidlist;
-
- /** Channel list, a hash_map containing all channels
- */
- chan_hash* chanlist;
-
- /** Local client list, a vector containing only local clients
- */
- std::vector<User*> local_users;
-
- /** Oper list, a vector containing all local and remote opered users
- */
- std::list<User*> all_opers;
-
- /** Map of local ip addresses for clone counting
- */
- clonemap local_clones;
-
- /** Map of global ip addresses for clone counting
- */
- clonemap global_clones;
-
/** DNS class, provides resolver facilities to the core and modules
*/
DNS* Res;
- /** Timer manager class, triggers InspTimer timer events
+ /** Timer manager class, triggers Timer timer events
*/
TimerManager* Timers;
*/
XLineManager* XLines;
- /** The time we next call our ping timeout and reg timeout checks
+ /** User manager. Various methods and data associated with users.
+ */
+ UserManager *Users;
+
+ /** Channel list, a hash_map containing all channels XXX move to channel manager class
*/
- time_t next_call;
+ chan_hash* chanlist;
/** Set to the current signal recieved
*/
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
- * @param delta True to use the delta as an offset, false otherwise
* @return The current time as an epoch value (time_t)
*/
- time_t Time(bool delta = false);
-
- /** Set the time offset in seconds
- * This offset is added to Time() to offset the system time by the specified
- * number of seconds.
- * @param delta The number of seconds to offset
- * @return The old time delta
- */
- int SetTimeDelta(int delta);
-
- /** Add a user to the local clone map
- * @param user The user to add
- */
- void AddLocalClone(User* user);
-
- /** Add a user to the global clone map
- * @param user The user to add
- */
- void AddGlobalClone(User* user);
-
- /** Number of users with a certain mode set on them
- */
- int ModeCount(const char mode);
-
- /** Get the time offset in seconds
- * @return The current time delta (in seconds)
- */
- int GetTimeDelta();
+ time_t Time();
/** Process a user whos socket has been flagged as active
* @param cu The user to process
* @param addr The address to bind to (IP only)
* @return True if the port was bound successfully
*/
- bool BindSocket(int sockfd, int port, char* addr, bool dolisten = true);
+ bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
/** Adds a server name to the list of servers we've seen
* @param The servername to add
*/
std::string GetServerDescription(const char* servername);
- /** Write text to all opers connected to this server
- * @param text The text format string
- * @param ... Format args
- */
- void WriteOpers(const char* text, ...);
-
- /** Write text to all opers connected to this server
- * @param text The text to send
- */
- void WriteOpers(const std::string &text);
-
/** Find a user in the nick hash.
* If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
*/
bool OpenLog(char** argv, int argc);
- /** Close the currently open log file
- */
- void CloseLog();
-
- /** Send a server notice to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerNoticeAll(char* text, ...);
-
- /** Send a server message (PRIVMSG) to all local users
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void ServerPrivmsgAll(char* text, ...);
-
- /** Send text to all users with a specific set of modes
- * @param modes The modes to check against, without a +, e.g. 'og'
- * @param flags one of WM_OR or WM_AND. If you specify WM_OR, any one of the
- * mode characters in the first parameter causes receipt of the message, and
- * if you specify WM_OR, all the modes must be present.
- * @param text The text format string to send
- * @param ... The format arguments
- */
- void WriteMode(const char* modes, int flags, const char* text, ...);
-
/** Return true if a channel name is valid
* @param chname A channel name to verify
* @return True if the name is valid
*/
bool IsChannel(const char *chname);
+ /** Return true if str looks like a server ID
+ * @param string to check against
+ */
+ bool IsSID(const std::string &str);
+
/** Rehash the local server
*/
void Rehash();
*/
static void QuickExit(int status);
- /** Return a count of users, unknown and known connections
- * @return The number of users
- */
- int UserCount();
-
- /** Return a count of fully registered connections only
- * @return The number of registered users
- */
- int RegisteredUserCount();
-
- /** Return a count of invisible (umode +i) users only
- * @return The number of invisible users
- */
- int InvisibleUserCount();
-
- /** Return a count of opered (umode +o) users only
- * @return The number of opers
- */
- int OperCount();
-
- /** Return a count of unregistered (before NICK/USER) users only
- * @return The number of unregistered (unknown) connections
- */
- int UnregisteredUserCount();
-
/** Return a count of channels on the network
* @return The number of channels
*/
long ChannelCount();
- /** Return a count of local users on this server only
- * @return The number of local users
- */
- long LocalUserCount();
-
/** Send an error notice to all local users, opered and unopered
* @param s The error string to send
*/
*/
caller1<User*, int> FindDescriptor;
- /** Add a new mode to this server's mode parser
- * @param mh The modehandler to add
- * @param modechar The mode character this modehandler handles
- * @return True if the mode handler was added
- */
- bool AddMode(ModeHandler* mh, const unsigned char modechar);
-
- /** Add a new mode watcher to this server's mode parser
- * @param mw The modewatcher to add
- * @return True if the modewatcher was added
- */
- bool AddModeWatcher(ModeWatcher* mw);
-
- /** Delete a mode watcher from this server's mode parser
- * @param mw The modewatcher to delete
- * @return True if the modewatcher was deleted
- */
- bool DelModeWatcher(ModeWatcher* mw);
-
/** Add a dns Resolver class to this server's active set
* @param r The resolver to add
* @param cached If this value is true, then the cache will
* @param pcnt The number of items you have given in the first parameter
* @param user The user to send error messages to
*/
- void SendMode(const char **parameters, int pcnt, User *user);
+ void SendMode(const char* const* parameters, int pcnt, User *user);
/** Match two strings using pattern matching.
* This operates identically to the global function match(),
* @param user The user to execute the command as
* @return True if the command handler was called successfully
*/
- CmdResult CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, User* user);
+ CmdResult CallCommandHandler(const std::string &commandname, const char* const* parameters, int pcnt, User* user);
/** Return true if the command is a module-implemented command and the given parameters are valid for it
* @param parameters The mode parameters
*/
bool IsValidModuleCommand(const std::string &commandname, int pcnt, User* user);
- /** Add a gline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Add a qline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param nickname The nickmask to set the line against
- */
- void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
-
- /** Add a zline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param ipaddr The ip-mask to set the line against
- */
- void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
-
- /** Add a kline and apply it
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Add an eline
- * @param duration How long the line should last
- * @param source Who set the line
- * @param reason The reason for the line
- * @param hostmask The hostmask to set the line against
- */
- void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
-
- /** Delete a gline
- * @param hostmask The gline to delete
- * @return True if the item was removed
- */
- bool DelGLine(const std::string &hostmask);
-
- /** Delete a qline
- * @param nickname The qline to delete
- * @return True if the item was removed
- */
- bool DelQLine(const std::string &nickname);
-
- /** Delete a zline
- * @param ipaddr The zline to delete
- * @return True if the item was removed
- */
- bool DelZLine(const std::string &ipaddr);
-
- /** Delete a kline
- * @param hostmask The kline to delete
- * @return True if the item was removed
- */
- bool DelKLine(const std::string &hostmask);
-
- /** Delete an eline
- * @param hostmask The kline to delete
- * @return True if the item was removed
- */
- bool DelELine(const std::string &hostmask);
-
/** Return true if the given parameter is a valid nick!user\@host mask
* @param mask A nick!user\@host masak to match against
* @return True i the mask is valid
* @param LinePrefix text to prefix each complete line with
* @param TextStream the text to send to the user
*/
- void DumpText(User* User, const std::string &LinePrefix, stringstream &TextStream);
+ void DumpText(User* User, const std::string &LinePrefix, std::stringstream &TextStream);
/** Check if the given nickmask matches too many users, send errors to the given user
* @param nick A nickmask to match against
*/
long Duration(const std::string &str);
- /** Attempt to compare an oper password to a string from the config file.
+ /** Attempt to compare a password to a string from the config file.
* This will be passed to handling modules which will compare the data
* against possible hashed equivalents in the input string.
+ * @param ex The object (user, server, whatever) causing the comparison.
* @param data The data from the config file
* @param input The data input by the oper
- * @param tagnum the tag number of the oper's tag in the config file
+ * @param hashtype The hash from the config file
* @return 0 if the strings match, 1 or -1 if they do not
*/
- int OperPassCompare(const char* data,const char* input, int tagnum);
+ int PassCompare(Extensible* ex, const char* data,const char* input, const char* hashtype);
/** Check if a given server is a uline.
* An empty string returns true, this is by design.
*/
int Run();
- /** Force all InspSockets to be removed which are due to
+ /** Force all BufferedSockets to be removed which are due to
* be culled.
*/
- void InspSocketCull();
+ void BufferedSocketCull();
char* GetReadBuffer()
{